Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-24 15:20:11 +01:00
e1c0033552
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2b4b6d14 PR-1023: Convert InventoryView to interface CraftBukkit Changes: 68603b1c1 Use expanded interaction ranges for traced interact events eae9f760c PR-1414: Convert InventoryView to interface ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
62 Zeilen
4.1 KiB
Diff
62 Zeilen
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 3 Apr 2023 08:55:52 +0100
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Subject: [PATCH] Prevent causing expired keys from impacting new joins
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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index 68c062cbaa030d62d97c9c003651f8fc17a00a6b..6247a21c9c391abf1f6db3482c659593e4f29355 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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@@ -113,7 +113,15 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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}),
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INITIALIZE_CHAT(
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(serialized, buf) -> serialized.chatSession = buf.readNullable(RemoteChatSession.Data::read),
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- (buf, entry) -> buf.writeNullable(entry.chatSession, RemoteChatSession.Data::write)
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+ // Paper start - Prevent causing expired keys from impacting new joins
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+ (buf, entry) -> {
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+ RemoteChatSession.Data chatSession = entry.chatSession;
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+ if (chatSession != null && chatSession.profilePublicKey().hasExpired()) {
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+ chatSession = null;
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+ }
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+ buf.writeNullable(chatSession, RemoteChatSession.Data::write);
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+ }
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+ // Paper end - Prevent causing expired keys from impacting new joins
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),
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UPDATE_GAME_MODE((serialized, buf) -> serialized.gameMode = GameType.byId(buf.readVarInt()), (buf, entry) -> buf.writeVarInt(entry.gameMode().getId())),
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UPDATE_LISTED((serialized, buf) -> serialized.listed = buf.readBoolean(), (buf, entry) -> buf.writeBoolean(entry.listed())),
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 664d9cfacb87b1d9193376261f7102b64c906ddc..977af8887ac331576a1c4441fcfad681f69a9929 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -295,6 +295,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private int knownMovePacketCount;
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@Nullable
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private RemoteChatSession chatSession;
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+ private boolean hasLoggedExpiry = false; // Paper - Prevent causing expired keys from impacting new joins
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private SignedMessageChain.Decoder signedMessageDecoder;
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private final LastSeenMessagesValidator lastSeenMessages = new LastSeenMessagesValidator(20);
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private final MessageSignatureCache messageSignatureCache = MessageSignatureCache.createDefault();
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@@ -402,6 +403,13 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect((Component) Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
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}
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+ // Paper start - Prevent causing expired keys from impacting new joins
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+ if (!hasLoggedExpiry && this.chatSession != null && this.chatSession.profilePublicKey().data().hasExpired()) {
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+ LOGGER.info("Player profile key for {} has expired!", this.player.getName().getString());
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+ hasLoggedExpiry = true;
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+ }
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+ // Paper end - Prevent causing expired keys from impacting new joins
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+
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}
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private int getMaximumFlyingTicks(Entity vehicle) {
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@@ -3436,6 +3444,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private void resetPlayerChatState(RemoteChatSession session) {
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this.chatSession = session;
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+ this.hasLoggedExpiry = false; // Paper - Prevent causing expired keys from impacting new joins
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
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this.chatMessageChain.append(() -> {
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this.player.setChatSession(session);
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