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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
33 Zeilen
1.4 KiB
Diff
33 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:34:02 -0800
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Subject: [PATCH] Fix xp reward for baby zombies
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The field that tracks the xpReward was not
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getting reset if the death was cancelled
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so this resets it after each call to
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Zombie#getExperienceReward
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index fd304e7d8305877d56de7a38b8664e5a70bf0c33..2280004638fd19ed018cb3e77d53a018b34ec516 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -176,11 +176,16 @@ public class Zombie extends Monster {
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@Override
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protected int getBaseExperienceReward() {
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+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
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if (this.isBaby()) {
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this.xpReward = (int) ((double) this.xpReward * 2.5D);
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}
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- return super.getBaseExperienceReward();
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+ // Paper start - store previous value to reset after calculating XP reward
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+ int reward = super.getBaseExperienceReward();
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+ this.xpReward = previousReward;
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+ return reward;
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+ // Paper end - store previous value to reset after calculating XP reward
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}
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@Override
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