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synchronisiert 2024-12-16 03:20:07 +01:00
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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 69fa4695 Add some missing deprecation annotations f850da2e Update Maven plugins/versions 8d8400db Use regular compiler seeing as ECJ doesn't support Java 21 JRE c29e1688 Revert "BUILDTOOLS-676: Downgrade Maven compiler version" 07bce714 SPIGOT-7355: More field renames and fixes 6a8ea764 Fix bad merge in penultimate commit 50a7920c Fix imports in previous commit 83640dd1 PR-995: Add required feature to MinecraftExperimental for easy lookups fc1f96cf BUILDTOOLS-676: Downgrade Maven compiler version CraftBukkit Changes: 90f1059ba Fix item placement 661afb43c SPIGOT-7633: Clearer error message for missing particle data 807b465b3 SPIGOT-7634: Armadillo updates infrequently 590cf09a8 Fix unit tests always seeing Mojang server as unavailable 7c7ac5eb2 SPIGOT-7636: Fix clearing ItemMeta 4a72905cf SPIGOT-7635: Fix Player#transfer and cookie methods ebb50e136 Fix incorrect Vault implementation b33fed8b7 Update Maven plugins/versions 6f00f0608 SPIGOT-7632: Control middle clicking chest does not copy contents db821f405 Use regular compiler seeing as ECJ doesn't support Java 21 JRE 8a2976737 Revert "BUILDTOOLS-676: Downgrade Maven compiler version" 0297f87bb SPIGOT-7355: More field renames and fixes 2d03bdf6a SPIGOT-7629: Fix loading banner patterns e77951fac Fix equality of deserialized display names c66f3e4fd SPIGOT-7631: Fix deserialisation of BlockStateMeta 9c2c7be8d SPIGOT-7630: Fix crash saving unticked leashed entities 8c1e7c841 PR-1384: Disable certain PlayerProfile tests, if Mojang's services or internet are not available ced93d572 SPIGOT-7626: sendSignChange() has no effect c77362cae SPIGOT-7625: ItemStack with lore cannot be serialized in 1.20.5 ff2004387 SPIGOT-7620: Fix server crash when hoppers transfer items to double chests 8b4abeb03 BUILDTOOLS-676: Downgrade Maven compiler version
49 Zeilen
4.1 KiB
Diff
49 Zeilen
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheMolkaPL <themolkapl@gmail.com>
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Date: Sun, 21 Jun 2020 17:21:46 +0200
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Subject: [PATCH] Fix interact event not being called sometimes
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* Call PlayerInteractEvent when left-clicking on a block in adventure
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mode.
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* Call PlayerInteractEvent when left-clicking an Entity that is out of
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range in adventure/survival (entity reach is 3.0).
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Co-authored-by: Moulberry <james.jenour@protonmail.com>
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 36ef3bbf70e71fd4712098bd1bd5af426e569fb5..41b520fb63dbbcf144e99364d21592152145d578 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1759,7 +1759,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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MutableComponent ichatmutablecomponent = Component.translatable("build.tooHigh", i - 1).withStyle(ChatFormatting.RED);
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this.player.sendSystemMessage(ichatmutablecomponent, true);
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- } else if (enuminteractionresult.shouldSwing()) {
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+ } else if (enuminteractionresult.shouldSwing() && !this.player.gameMode.interactResult) { // Paper - Call interact event
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this.player.swing(enumhand, true);
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}
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}
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@@ -2375,13 +2375,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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double d3 = this.player.gameMode.getGameModeForPlayer() == GameType.CREATIVE ? 5.0D : 4.5D;
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// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
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// SPIGOT-7429: Make sure to call PlayerInteractEvent for spectators and non-pickable entities
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- org.bukkit.util.RayTraceResult result = this.player.level().getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> {
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+ org.bukkit.util.RayTraceResult result = this.player.level().getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.0, entity -> { // Paper - Call interact event; change raySize from 0.1 to 0.0
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Entity handle = ((CraftEntity) entity).getHandle();
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return entity != this.player.getBukkitEntity() && this.player.getBukkitEntity().canSee(entity) && !handle.isSpectator() && handle.isPickable() && !handle.isPassengerOfSameVehicle(this.player);
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});
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if (result == null) {
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CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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- }
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+ } else { // Paper start - Call interact event
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+ GameType gameType = this.player.gameMode.getGameModeForPlayer();
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+ if (gameType == GameType.ADVENTURE && result.getHitBlock() != null) {
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+ CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, ((org.bukkit.craftbukkit.block.CraftBlock) result.getHitBlock()).getPosition(), org.bukkit.craftbukkit.block.CraftBlock.blockFaceToNotch(result.getHitBlockFace()), this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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+ } else if (gameType != GameType.CREATIVE && result.getHitEntity() != null && origin.toVector().distanceSquared(result.getHitPosition()) > 3.0D * 3.0D) {
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+ CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.getInventory().getSelected(), InteractionHand.MAIN_HAND);
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+ }
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+ } // Paper end - Call interact event
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// Arm swing animation
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PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer(), (packet.getHand() == InteractionHand.MAIN_HAND) ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
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