Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
37 Zeilen
2.1 KiB
Diff
37 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 12:57:39 +0200
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Subject: [PATCH] Option to prevent armor stands from doing entity lookups
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index dae6835696e90bc5a541cacd37ea7aa88c60f4f4..1057679ceec86898a3e62bd183c6944f561aa7fd 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -343,6 +343,7 @@ public class ArmorStand extends LivingEntity {
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@Override
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protected void pushEntities() {
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+ if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
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List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), ArmorStand.RIDABLE_MINECARTS);
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Iterator iterator = list.iterator();
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 27e2718124aad69546c1d9adb9c8e69fa4a43ca7..16c244f56813479b2e51f1d883ff739949fc86e3 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -764,6 +764,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// Paper end - Prevent block entity and entity crashes
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}
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}
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+ // Paper start - Option to prevent armor stands from doing entity lookups
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+ @Override
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+ public boolean noCollision(@Nullable Entity entity, AABB box) {
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+ if (entity instanceof net.minecraft.world.entity.decoration.ArmorStand && !entity.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return false;
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+ return LevelAccessor.super.noCollision(entity, box);
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+ }
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+ // Paper end - Option to prevent armor stands from doing entity lookups
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public boolean shouldTickDeath(Entity entity) {
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return true;
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