Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-27 16:40:07 +01:00
90ac03522a
This reverts commit d6e3dff7d8
.
60 Zeilen
2.1 KiB
Diff
60 Zeilen
2.1 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/ContainerChest.java 2014-11-28 17:43:43.001707437 +0000
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+++ src/main/java/net/minecraft/server/ContainerChest.java 2014-11-28 17:38:23.000000000 +0000
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@@ -1,15 +1,48 @@
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package net.minecraft.server;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.inventory.CraftInventory;
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+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
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+// CraftBukkit end
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+
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public class ContainerChest extends Container {
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public IInventory container;
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private int f;
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+ // CraftBukkit start
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+ private CraftInventoryView bukkitEntity = null;
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+ private PlayerInventory player;
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+
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+ @Override
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+ public CraftInventoryView getBukkitView() {
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+ if (bukkitEntity != null) {
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+ return bukkitEntity;
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+ }
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+
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+ CraftInventory inventory;
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+ if (this.container instanceof PlayerInventory) {
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+ inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryPlayer((PlayerInventory) this.container);
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+ } else if (this.container instanceof InventoryLargeChest) {
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+ inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) this.container);
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+ } else {
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+ inventory = new CraftInventory(this.container);
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+ }
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+
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+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
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+ return bukkitEntity;
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+ }
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+ // CraftBukkit end
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public ContainerChest(IInventory iinventory, IInventory iinventory1, EntityHuman entityhuman) {
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this.container = iinventory1;
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this.f = iinventory1.getSize() / 9;
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iinventory1.startOpen(entityhuman);
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int i = (this.f - 4) * 18;
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+
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+ // CraftBukkit start - Save player
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+ // TODO: Should we check to make sure it really is an InventoryPlayer?
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+ this.player = (PlayerInventory) iinventory;
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+ // CraftBukkit end
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int j;
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int k;
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@@ -33,6 +66,7 @@
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}
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public boolean a(EntityHuman entityhuman) {
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+ if (!this.checkReachable) return true; // CraftBukkit
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return this.container.a(entityhuman);
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}
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