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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/api/0283-More-World-API.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

126 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 7 Jul 2020 10:53:22 -0700
Subject: [PATCH] More World API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 79b1015c56aab88ee8bf70cef0a2ab05c910d991..82eb04abe67e05f1bb6fd2a0350d5b2574a01d4b 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -3709,6 +3709,114 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
@Nullable
StructureSearchResult locateNearestStructure(@NotNull Location origin, @NotNull Structure structure, int radius, boolean findUnexplored);
+ // Paper start
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search.
+ * Step defaults to {@code 8}.
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius);
+
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search
+ * and step
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @param step Search step 1 would mean checking every block, 8 would be every 8th block
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step);
+
+ /**
+ * Checks if the world:
+ * <ul>
+ * <li>evaporates water</li>
+ * <li>dries sponges</li>
+ * <li>has lava spread faster and further</li>
+ * </ul>
+ *
+ * @return true if ultrawarm, false if not
+ * @deprecated use {@link #isUltraWarm()}
+ */
+ @Deprecated
+ boolean isUltrawarm();
+
+ /**
+ * Gets the coordinate scaling of this world.
+ *
+ * @return the coordinate scale
+ */
+ double getCoordinateScale();
+
+ /**
+ * Checks if the world has skylight access
+ *
+ * @return whether there is skylight
+ * @deprecated use {@link #hasSkyLight()}
+ */
+ @Deprecated
+ boolean hasSkylight();
+
+ /**
+ * Checks if the world has a bedrock ceiling
+ *
+ * @return whether the world has a bedrock ceiling
+ * @deprecated use {@link #hasCeiling()}
+ */
+ @Deprecated
+ boolean hasBedrockCeiling();
+
+ /**
+ * Checks if beds work
+ *
+ * @return whether beds work
+ * @deprecated use {@link #isBedWorks()}
+ */
+ @Deprecated
+ boolean doesBedWork();
+
+ /**
+ * Checks if respawn anchors work
+ *
+ * @return whether respawn anchors work
+ * @deprecated use {@link #isRespawnAnchorWorks()}
+ */
+ @Deprecated
+ boolean doesRespawnAnchorWork();
+
+ /**
+ * Checks if this world has a fixed time
+ *
+ * @return whether this world has fixed time
+ */
+ boolean isFixedTime();
+
+ /**
+ * Gets the collection of materials that burn infinitely in this world.
+ *
+ * @return the materials that will forever stay lit by fire
+ */
+ @NotNull
+ Collection<Material> getInfiniburn();
+
+ /**
+ * Posts a specified game event at a location
+ *
+ * @param sourceEntity optional source entity
+ * @param gameEvent the game event to post
+ * @param position the position in the world where to post the event to listeners
+ */
+ void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position);
+ // Paper end
+
// Spigot start
/**
* Returns the view distance used for this world.