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Paper/Spigot-Server-Patches/0286-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Spottedleaf 89a1469d3f Resolve memory leak involving TileEntities
Their chunk is set to null before removal, so we kept them around.
2019-05-14 17:19:58 -05:00

35 Zeilen
1.3 KiB
Diff

From 7855ba905d6a0b15bf63b0843cb124c1cd93c642 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 323f5bf289..f1db08c880 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -118,6 +118,11 @@ public class CraftChunk implements Chunk {
@Override
public BlockState[] getTileEntities() {
+ return getTileEntities(true);
+ }
+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
@@ -129,7 +134,7 @@ public class CraftChunk implements Chunk {
}
BlockPosition position = (BlockPosition) obj;
- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
}
return entities;
--
2.21.0