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Paper/src/main/java/net/minecraft/server/ItemRedstone.java
feildmaster 899b9c17cc Direct all BlockPlaceEvents to a singular location. Fixes BUKKIT-3438
By having a single function to process BlockPlacement logic, we make
it so that there is consistent behavior throughout all BlockPlace
events. This should allow for easier troubleshooting and less diffs
in source.

This also fixes BUKKIT-3463 by including the correct coordinates that
were clicked to the event.
2013-01-27 10:44:32 -06:00

59 Zeilen
1.5 KiB
Java

package net.minecraft.server;
public class ItemRedstone extends Item {
public ItemRedstone(int i) {
super(i);
this.a(CreativeModeTab.d);
}
public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) {
final int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
if (world.getTypeId(i, j, k) != Block.SNOW.id) {
if (l == 0) {
--j;
}
if (l == 1) {
++j;
}
if (l == 2) {
--k;
}
if (l == 3) {
++k;
}
if (l == 4) {
--i;
}
if (l == 5) {
++i;
}
if (!world.isEmpty(i, j, k)) {
return false;
}
}
if (!entityhuman.a(i, j, k, l, itemstack)) {
return false;
} else {
if (Block.REDSTONE_WIRE.canPlace(world, i, j, k)) {
// CraftBukkit start
// --itemstack.count;
// world.setTypeId(i, j, k, Block.REDSTONE_WIRE.id);
if (!ItemBlock.processBlockPlace(world, entityhuman, itemstack, i, j, k, Block.REDSTONE_WIRE.id, 0, clickedX, clickedY, clickedZ)) {
return false;
}
// CraftBukkit end
}
return true;
}
}
}