Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
31 Zeilen
1.7 KiB
Diff
31 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: DemonWav <demonwav@gmail.com>
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Date: Sun, 6 Aug 2017 17:17:53 -0500
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Subject: [PATCH] Fix this stupid bullshit
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Disable the 15 second sleep when the server jar hasn't been rebuilt within a period of time.
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modified in order to prevent merge conflicts when Spigot changes/disables the warning,
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and to provide some level of hint without being disruptive.
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diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
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index fc07fdb590475ccaa09875b8fcbb81adc0db5e66..bf0a020189425d6507fa75f68f8e754723c58818 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Main.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
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@@ -218,10 +218,12 @@ public class Main {
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Calendar deadline = Calendar.getInstance();
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deadline.add(Calendar.DAY_OF_YEAR, -21);
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if (buildDate.before(deadline.getTime())) {
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- System.err.println("*** Error, this build is outdated ***");
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+ // Paper start - This is some stupid bullshit
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+ System.err.println("*** Warning, you've not updated in a while! ***");
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System.err.println("*** Please download a new build as per instructions from https://papermc.io/downloads ***"); // Paper
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- System.err.println("*** Server will start in 20 seconds ***");
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- Thread.sleep(TimeUnit.SECONDS.toMillis(20));
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+ //System.err.println("*** Server will start in 20 seconds ***");
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+ //Thread.sleep(TimeUnit.SECONDS.toMillis(20));
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+ // Paper End
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}
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}
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