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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
03a4e7ac75
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
39 Zeilen
1.4 KiB
Diff
39 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lama06 <andreasprues36@gmail.com>
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Date: Sat, 21 Jan 2023 13:53:23 +0100
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Subject: [PATCH] Win Screen API
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== AT ==
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public net.minecraft.server.level.ServerPlayer seenCredits
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 5ec97491d6c2888e360de1d53f3edcc75ccac95a..03430916a8107c1b0f04d84e1dce494e2da06e7a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1179,6 +1179,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void showWinScreen() {
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+ if (getHandle().connection == null) return;
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+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
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+ getHandle().connection.send(packet);
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+ }
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+
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+ @Override
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+ public boolean hasSeenWinScreen() {
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+ return getHandle().seenCredits;
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+ }
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+
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+ @Override
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+ public void setHasSeenWinScreen(boolean hasSeenWinScreen) {
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+ getHandle().seenCredits = hasSeenWinScreen;
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+ }
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+ // Paper end
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+
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@Override
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public void setRotation(float yaw, float pitch) {
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// Paper start - Teleport API
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