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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/api/0279-Inventory-close.patch
Nassim Jahnke 71c84c8132
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD

CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor

Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
2024-02-23 14:37:33 +01:00

27 Zeilen
994 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 11 May 2021 14:54:20 -0700
Subject: [PATCH] Inventory#close
diff --git a/src/main/java/org/bukkit/inventory/Inventory.java b/src/main/java/org/bukkit/inventory/Inventory.java
index 129b5ab5062beeb9bb52465a788bc3a3aee9c49e..0d519813c12d98b28d62e6d01d7ec6e8c2dba3c3 100644
--- a/src/main/java/org/bukkit/inventory/Inventory.java
+++ b/src/main/java/org/bukkit/inventory/Inventory.java
@@ -355,6 +355,15 @@ public interface Inventory extends Iterable<ItemStack> {
*/
public void clear();
+ // Paper start
+ /**
+ * Closes the inventory for all viewers.
+ *
+ * @return the number of viewers the inventory was closed for
+ */
+ public int close();
+ // Paper end
+
/**
* Gets a list of players viewing the inventory. Note that a player is
* considered to be viewing their own inventory and internal crafting