Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
7ae47d4eb3
Mojang fixed it in MC-63720
136 Zeilen
8.1 KiB
Diff
136 Zeilen
8.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 2 Apr 2020 02:37:57 -0400
|
|
Subject: [PATCH] Optimize Collision to not load chunks
|
|
|
|
The collision code takes an AABB and generates a cuboid of checks rather
|
|
than a cylinder, so at high velocity this can generate a lot of chunk checks.
|
|
|
|
Treat an unloaded chunk as a collision for entities, and also for players if
|
|
the "prevent moving into unloaded chunks" setting is enabled.
|
|
|
|
If that serting is not enabled, collisions will be ignored for players, since
|
|
movement will load only the chunk the player enters anyways and avoids loading
|
|
massive amounts of surrounding chunks due to large AABB lookups.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
|
index e98b247df2f5b34bd1f15a483c8da2f76aa96384..2762215b2cdbeb2ea77dbd1dccecaa770a5b94c8 100644
|
|
--- a/src/main/java/net/minecraft/server/Entity.java
|
|
+++ b/src/main/java/net/minecraft/server/Entity.java
|
|
@@ -80,6 +80,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
|
private CraftEntity bukkitEntity;
|
|
|
|
PlayerChunkMap.EntityTracker tracker; // Paper
|
|
+ boolean collisionLoadChunks = false; // Paper
|
|
Throwable addedToWorldStack; // Paper - entity debug
|
|
public CraftEntity getBukkitEntity() {
|
|
if (bukkitEntity == null) {
|
|
diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
|
|
index 7bb0843d76864fc10575532745eb63f9ca478354..25e54a1fadc5d31fb250a3f47524b4f345fc8cc6 100644
|
|
--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
|
|
+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
|
|
@@ -46,7 +46,9 @@ public interface ICollisionAccess extends IBlockAccess {
|
|
}
|
|
|
|
default boolean b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate<Entity> predicate) {
|
|
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
|
|
return this.d(entity, axisalignedbb, predicate).allMatch(VoxelShape::isEmpty);
|
|
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
|
|
}
|
|
|
|
Stream<VoxelShape> c(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate<Entity> predicate);
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
|
index da1f15c3b7af9bfafae43315f509290662576ba1..a124b47f07dd223151f23cc27a6e5ee5921b7942 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
|
@@ -736,6 +736,7 @@ public abstract class PlayerList {
|
|
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
|
// CraftBukkit end
|
|
|
|
+ worldserver1.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
|
|
while (avoidSuffocation && !worldserver1.getCubes(entityplayer1) && entityplayer1.locY() < 256.0D) {
|
|
entityplayer1.setPosition(entityplayer1.locX(), entityplayer1.locY() + 1.0D, entityplayer1.locZ());
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
|
|
index 4967d1ebd109c462a322e4829d01ff519d1b5366..ed0f3ddbcb7d6ce8a59ae3829f4cb11ae75046cb 100644
|
|
--- a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
|
|
+++ b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
|
|
@@ -9,13 +9,13 @@ import javax.annotation.Nullable;
|
|
public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
|
|
|
|
@Nullable
|
|
- private final Entity a;
|
|
+ private final Entity a; final Entity getEntity() { return this.a; } // Paper - OBFHELPER
|
|
private final AxisAlignedBB b;
|
|
private final VoxelShapeCollision c;
|
|
private final CursorPosition d;
|
|
- private final BlockPosition.MutableBlockPosition e;
|
|
+ private final BlockPosition.MutableBlockPosition e; final BlockPosition.MutableBlockPosition getMutablePos() { return this.e; } // Paper - OBFHELPER
|
|
private final VoxelShape f;
|
|
- private final ICollisionAccess g;
|
|
+ private final ICollisionAccess g; final ICollisionAccess getCollisionAccess() { return this.g; } // Paper - OBFHELPER
|
|
private boolean h;
|
|
private final BiPredicate<IBlockData, BlockPosition> i;
|
|
|
|
@@ -52,23 +52,37 @@ public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
|
|
boolean a(Consumer<? super VoxelShape> consumer) {
|
|
while (true) {
|
|
if (this.d.a()) {
|
|
- int i = this.d.b();
|
|
- int j = this.d.c();
|
|
- int k = this.d.d();
|
|
+ int i = this.d.b(); final int x = i;
|
|
+ int j = this.d.c(); final int y = j;
|
|
+ int k = this.d.d(); final int z = k;
|
|
int l = this.d.e();
|
|
|
|
if (l == 3) {
|
|
continue;
|
|
}
|
|
|
|
- IBlockAccess iblockaccess = this.a(i, k);
|
|
-
|
|
- if (iblockaccess == null) {
|
|
+ // Paper start - ensure we don't load chunks
|
|
+ Entity entity = this.getEntity();
|
|
+ BlockPosition.MutableBlockPosition blockposition_mutableblockposition = this.getMutablePos();
|
|
+ boolean far = entity != null && MCUtil.distanceSq(entity.locX(), y, entity.locZ(), x, y, z) > 14;
|
|
+ blockposition_mutableblockposition.setValues(x, y, z);
|
|
+
|
|
+ boolean isRegionLimited = this.getCollisionAccess() instanceof RegionLimitedWorldAccess;
|
|
+ IBlockData iblockdata = isRegionLimited ? Blocks.VOID_AIR.getBlockData() : ((!far && entity instanceof EntityPlayer) || (entity != null && entity.collisionLoadChunks)
|
|
+ ? this.getCollisionAccess().getType(blockposition_mutableblockposition)
|
|
+ : this.getCollisionAccess().getTypeIfLoaded(blockposition_mutableblockposition)
|
|
+ );
|
|
+
|
|
+ if (iblockdata == null) {
|
|
+ if (!(entity instanceof EntityPlayer) || entity.world.paperConfig.preventMovingIntoUnloadedChunks) {
|
|
+ VoxelShape voxelshape3 = VoxelShapes.of(far ? entity.getBoundingBox() : new AxisAlignedBB(new BlockPosition(x, y, z)));
|
|
+ consumer.accept(voxelshape3);
|
|
+ return true;
|
|
+ }
|
|
continue;
|
|
}
|
|
-
|
|
- this.e.d(i, j, k);
|
|
- IBlockData iblockdata = iblockaccess.getType(this.e);
|
|
+ // Paper - moved up
|
|
+ // Paper end
|
|
|
|
if (!this.i.test(iblockdata, this.e) || l == 1 && !iblockdata.d() || l == 2 && !iblockdata.a(Blocks.MOVING_PISTON)) {
|
|
continue;
|
|
diff --git a/src/main/java/net/minecraft/server/VoxelShapes.java b/src/main/java/net/minecraft/server/VoxelShapes.java
|
|
index 881cea7c466f29ff4a89db28d104e8500a548b1f..dd91a57f994f1c23464f5e33ca332529d7d9ea19 100644
|
|
--- a/src/main/java/net/minecraft/server/VoxelShapes.java
|
|
+++ b/src/main/java/net/minecraft/server/VoxelShapes.java
|
|
@@ -239,7 +239,8 @@ public final class VoxelShapes {
|
|
|
|
if (k2 < 3) {
|
|
blockposition_mutableblockposition.a(enumaxiscycle1, i2, j2, l1);
|
|
- IBlockData iblockdata = iworldreader.getType(blockposition_mutableblockposition);
|
|
+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition_mutableblockposition); // Paper
|
|
+ if (iblockdata == null) return 0.0D; // Paper
|
|
|
|
if ((k2 != 1 || iblockdata.d()) && (k2 != 2 || iblockdata.a(Blocks.MOVING_PISTON))) {
|
|
d0 = iblockdata.b((IBlockAccess) iworldreader, blockposition_mutableblockposition, voxelshapecollision).a(enumdirection_enumaxis2, axisalignedbb.d((double) (-blockposition_mutableblockposition.getX()), (double) (-blockposition_mutableblockposition.getY()), (double) (-blockposition_mutableblockposition.getZ())), d0);
|