Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
34 Zeilen
1.7 KiB
Diff
34 Zeilen
1.7 KiB
Diff
From ecf6ec4205b6e9d942dd5890913b264c0ce81aa8 Mon Sep 17 00:00:00 2001
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From: DemonWav <demonwav@gmail.com>
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Date: Sun, 6 Aug 2017 17:17:53 -0500
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Subject: [PATCH] Fix this stupid bullshit
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Disable the 15 second sleep when the server jar hasn't been rebuilt within a period of time.
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modified in order to prevent merge conflicts when Spigot changes/disables the warning,
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and to provide some level of hint without being disruptive.
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diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
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index 0e76e34664..444a6a608b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Main.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
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@@ -218,10 +218,12 @@ public class Main {
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Calendar deadline = Calendar.getInstance();
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deadline.add(Calendar.DAY_OF_YEAR, -14);
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if (buildDate.before(deadline.getTime())) {
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- System.err.println("*** Error, this build is outdated ***");
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+ // Paper start - This is some stupid bullshit
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+ System.err.println("*** Warning, you've not updated in a while! ***");
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System.err.println("*** Please download a new build as per instructions from https://papermc.io/downloads ***"); // Paper
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- System.err.println("*** Server will start in 20 seconds ***");
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- Thread.sleep(TimeUnit.SECONDS.toMillis(20));
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+ //System.err.println("*** Server will start in 20 seconds ***");
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+ //Thread.sleep(TimeUnit.SECONDS.toMillis(20));
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+ // Paper End
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}
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}
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--
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2.25.1
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