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1cfd363d32
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fc460d1b PR-735: Add Villager#zombify c8c8331e PR-690: Add method to read ItemStack input 62845f2f SPIGOT-6829: Add per-player world border API CraftBukkit Changes: a459f4d4 PR-1033: Add Villager#zombify d65d1430 PR-975: Add method to read ItemStack input b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil 6c308e1b SPIGOT-6829: Add per-player world border API Spigot Changes: 42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
21 Zeilen
1.3 KiB
Diff
21 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 12 Jul 2021 12:28:29 +0100
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Subject: [PATCH] Use a CHM for StructureTemplate.Pallete cache
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fixes a CME due to this collection being shared across threads
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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index 129ebb095c2280376a59b54920e5ff90cf1f465a..c5827e4d870a0bba483649d54cae23072eab2b18 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
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@@ -831,7 +831,7 @@ public class StructureTemplate {
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public static final class Palette {
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private final List<StructureTemplate.StructureBlockInfo> blocks;
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- private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newHashMap();
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+ private final Map<Block, List<StructureTemplate.StructureBlockInfo>> cache = Maps.newConcurrentMap(); // Paper
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Palette(List<StructureTemplate.StructureBlockInfo> infos) {
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this.blocks = infos;
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