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Previously, if an error occurred during CraftServer initialization before the logger was instantiated, it would cause an NPE and the server would never finish loading properly. By instantiating the logger before attempting to load anything else in CraftServer, we ensure that a logger will always be available in the case of any errors. |
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src | ||
.gitignore | ||
CONTRIBUTING.md | ||
LGPL.txt | ||
LICENCE.txt | ||
maps.yml | ||
pom.xml | ||
README.md |
CraftBukkit
A Bukkit (Minecraft Server API) implementation
Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md
Compilation
We use maven to handle our dependencies.