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* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: a6a9d2a4 Remove some old ApiStatus.Experimental annotations be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration 08f86d1c PR-971: Add Player methods for client-side potion effects 2e3024a9 PR-963: Add API for in-world structures a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality 1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent CraftBukkit Changes: 38fd4bd50 Fix accidentally renamed internal damage method 80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage 7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects 4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration 22a541a29 Improve support for per-world game rules cb7dccce2 PR-1348: Add Player methods for client-side potion effects b8d6109f0 PR-1335: Add API for in-world structures 4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity e74107678 Fix Crafter maximum stack size 0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality 4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason 20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette 3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook 333701839 SPIGOT-7572: Bee nests generated without bees f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
72 Zeilen
4.8 KiB
Diff
72 Zeilen
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Thu, 21 Jul 2022 12:07:54 -0400
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Subject: [PATCH] Add and fix missing BlockFadeEvents
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Beyond calling the BlockFadeEvent in more places, this patch also aims
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to pass the proper replacement state to the event, specifically for
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potentially waterlogged block states fading.
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Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com
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diff --git a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
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index 68978e1629381ada161225c53a236a54deae6481..4a1f2d326c4ece9da717a50b802af86fd9338a0b 100644
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--- a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
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@@ -92,6 +92,11 @@ public class FrogspawnBlock extends Block {
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}
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private void hatchFrogspawn(ServerLevel world, BlockPos pos, RandomSource random) {
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+ // Paper start - Call BlockFadeEvent
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) {
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+ return;
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+ }
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+ // Paper end - Call BlockFadeEvent
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this.destroyBlock(world, pos);
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world.playSound((Player)null, pos, SoundEvents.FROGSPAWN_HATCH, SoundSource.BLOCKS, 1.0F, 1.0F);
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this.spawnTadpoles(world, pos, random);
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diff --git a/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java b/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
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index f660e58badfcc2a90e6dd618428a21bf5ad34969..13ee09f93ec325e416a2b29e3608e870e7f06aed 100644
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--- a/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
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@@ -103,7 +103,7 @@ public class ScaffoldingBlock extends Block implements SimpleWaterloggedBlock {
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int i = ScaffoldingBlock.getDistance(world, pos);
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BlockState iblockdata1 = (BlockState) ((BlockState) state.setValue(ScaffoldingBlock.DISTANCE, i)).setValue(ScaffoldingBlock.BOTTOM, this.isBottom(world, pos, i));
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- if ((Integer) iblockdata1.getValue(ScaffoldingBlock.DISTANCE) == 7 && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) { // CraftBukkit - BlockFadeEvent
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+ if ((Integer) iblockdata1.getValue(ScaffoldingBlock.DISTANCE) == 7 && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, iblockdata1.getFluidState().createLegacyBlock()).isCancelled()) { // CraftBukkit - BlockFadeEvent // Paper - fix wrong block state
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if ((Integer) state.getValue(ScaffoldingBlock.DISTANCE) == 7) {
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FallingBlockEntity.fall(world, pos, iblockdata1);
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} else {
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diff --git a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
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index 615ee22b4948d6a4869dc8b2111f48056969dd79..8782b05575e4a8d5e5c667c43808442b81c13f6b 100644
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--- a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
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@@ -61,12 +61,26 @@ public class SnifferEggBlock extends Block {
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return this.getHatchLevel(state) == 2;
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}
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+ // Paper start - Call BlockFadeEvent
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+ private void rescheduleTick(ServerLevel world, BlockPos pos) {
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+ int baseDelay = hatchBoost(world, pos) ? BOOSTED_HATCH_TIME_TICKS : REGULAR_HATCH_TIME_TICKS;
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+ world.scheduleTick(pos, this, (baseDelay / 3) + world.random.nextInt(RANDOM_HATCH_OFFSET_TICKS));
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+ // reschedule to avoid being stuck here and behave like the other calls (see #onPlace)
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+ }
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+ // Paper end - Call BlockFadeEvent
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+
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@Override
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public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
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if (!this.isReadyToHatch(state)) {
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world.playSound((Player)null, pos, SoundEvents.SNIFFER_EGG_CRACK, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F);
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world.setBlock(pos, state.setValue(HATCH, Integer.valueOf(this.getHatchLevel(state) + 1)), 2);
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} else {
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+ // Paper start - Call BlockFadeEvent
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, state.getFluidState().createLegacyBlock()).isCancelled()) {
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+ rescheduleTick(world, pos);
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+ return;
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+ }
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+ // Paper end - Call BlockFadeEvent
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world.playSound((Player)null, pos, SoundEvents.SNIFFER_EGG_HATCH, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F);
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world.destroyBlock(pos, false);
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Sniffer sniffer = EntityType.SNIFFER.create(world);
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