Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
55 Zeilen
2.7 KiB
Diff
55 Zeilen
2.7 KiB
Diff
--- a/net/minecraft/server/EntityArrow.java
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+++ b/net/minecraft/server/EntityArrow.java
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@@ -8,6 +8,11 @@
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import java.util.List;
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import javax.annotation.Nullable;
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+// CraftBukkit start
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+import org.bukkit.event.entity.EntityCombustByEntityEvent;
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+import org.bukkit.event.player.PlayerPickupArrowEvent;
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+// CraftBukkit end
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+
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public abstract class EntityArrow extends IProjectile {
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private static final DataWatcherObject<Byte> f = DataWatcher.a(EntityArrow.class, DataWatcherRegistry.a);
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@@ -291,7 +296,13 @@
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int k = entity.getFireTicks();
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if (this.isBurning() && !flag) {
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- entity.setOnFire(5);
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+ // CraftBukkit start
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+ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
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+ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
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+ if (!combustEvent.isCancelled()) {
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+ entity.setOnFire(combustEvent.getDuration(), false);
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+ }
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+ // CraftBukkit end
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}
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if (entity.damageEntity(damagesource, (float) i)) {
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@@ -458,9 +469,23 @@
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@Override
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public void pickup(EntityHuman entityhuman) {
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if (!this.world.isClientSide && (this.inGround || this.t()) && this.shake <= 0) {
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+ // CraftBukkit start
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+ ItemStack itemstack = this.getItemStack();
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+ if (this.fromPlayer == PickupStatus.ALLOWED && !itemstack.isEmpty() && entityhuman.inventory.canHold(itemstack) > 0) {
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+ EntityItem item = new EntityItem(this.world, this.locX(), this.locY(), this.locZ(), itemstack);
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+ PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.AbstractArrow) this.getBukkitEntity());
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+ // event.setCancelled(!entityhuman.canPickUpLoot); TODO
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ itemstack = item.getItemStack();
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+ }
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boolean flag = this.fromPlayer == EntityArrow.PickupStatus.ALLOWED || this.fromPlayer == EntityArrow.PickupStatus.CREATIVE_ONLY && entityhuman.abilities.canInstantlyBuild || this.t() && this.getShooter().getUniqueID() == entityhuman.getUniqueID();
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- if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(this.getItemStack())) {
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+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(itemstack)) {
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+ // CraftBukkit end
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flag = false;
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}
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