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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/Spigot-API-Patches/0057-Shoulder-Entities-Release-API.patch
Aikar 842e040c19
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
220bc594 #486: Add method to get player's attack cooldown
21853d39 SPIGOT-5681: Increase max plugin channel size
5b972adc Improve build process
b55e58d9 Note which custom generator is missing required method

CraftBukkit Changes:
893ad93b #650: Add method to get player's attack cooldown
ef706b06 #655: Added support for the VM tag jansi.passthrough when processing messages sent to a ColouredConsoleSender.
e0cfb347 SPIGOT-5689: Fireball.setDirection increases velocity too much
94cb030f SPIGOT-5673: swingHand API does not show to self
b331a055 SPIGOT-5680: isChunkGenerated creates empty region files
e1335932 Improve build process
a8ec1d60 Add a couple of method null checks to CraftWorld
ce66f693 Misc checkstyle fixes
8bd0e9ab SPIGOT-5669: Fix Beehive.isSedated

Spigot Changes:
2040c4c4 SPIGOT-5677, MC-114796: Fix portals generating outside world border
ab8f6b5a Rebuild patches
e7dc2f53 Rebuild patches
2020-04-27 03:34:45 -04:00

41 Zeilen
1.3 KiB
Diff

From 22a941921b2b5577054bbc53d0d21adb7dba5877 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 15:04:51 -0400
Subject: [PATCH] Shoulder Entities Release API
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index a7f08bb1..3adff676 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -324,6 +324,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public int getExpToLevel();
+ // Paper start
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseLeftShoulderEntity();
+
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseRightShoulderEntity();
+ // Paper end
+
/**
* Gets the current cooldown for a player's attack.
*
--
2.26.2