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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ebb0e28d #631: Add Villager#shakeHead 751469c6 #629: Add LivingEntity#isClimbing CraftBukkit Changes: 622cf611 SPIGOT-6555: Cannot access shield BlockStateMeta 8b2e78ec SPIGOT-6542: Fix counting players with fauxSleeping = true f66c437a SPIGOT-6561: Add events for dripleaf tilting 6ed40004 SPIGOT-6560: Crash when falling stalactite hits player 72a2901b SPIGOT-6557: PlayerEditBookEvent#setNewBookMeta does not update meta a07e783a #865: Implement Villager#shakeHead 3252ff18 #863: Add LivingEntity#isClimbing 77058c79 SPIGOT-6554: Worlds created with the bukkit ChunkGenerator cannot save
31 Zeilen
1.1 KiB
Diff
31 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: mrapple <tony@oc.tc>
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Date: Sun, 25 Nov 2012 13:47:27 -0600
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Subject: [PATCH] Add methods for working with arrows stuck in living entities
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 5077ec367a5cba88957c6115be27742974f7deec..b41133f23d25f90fc0993499056c4eeaf003a701 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -612,4 +612,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @return Whether the entity is invisible
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*/
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public boolean isInvisible();
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+
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+ // Paper start
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+ /**
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+ * Get the number of arrows stuck in this entity
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+ * @return Number of arrows stuck
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+ */
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+ int getArrowsStuck();
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+
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+ /**
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+ * Set the number of arrows stuck in this entity
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+ *
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+ * @param arrows Number of arrows to stick in this entity
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+ */
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+ void setArrowsStuck(int arrows);
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+ // Paper end
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}
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