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The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
20 Zeilen
1.2 KiB
Diff
20 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Florian Schmidt <florian@f012.dev>
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Date: Fri, 28 Jul 2023 14:14:35 +0200
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Subject: [PATCH] Use correct seed on api world load
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 5400493e48b508310adfb51c23b63ff53aeda49f..2e0c07ab0f89043a97bcb15b6c507f6c052d2a4e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1387,7 +1387,7 @@ public final class CraftServer implements Server {
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net.minecraft.server.Main.forceUpgrade(worldSession, DataFixers.getDataFixer(), this.console.options.has("eraseCache"), () -> true, iregistrycustom_dimension, this.console.options.has("recreateRegionFiles"));
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}
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- long j = BiomeManager.obfuscateSeed(creator.seed());
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+ long j = BiomeManager.obfuscateSeed(worlddata.worldGenOptions().seed()); // Paper - use world seed
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List<CustomSpawner> list = ImmutableList.of(new PhantomSpawner(), new PatrolSpawner(), new CatSpawner(), new VillageSiege(), new WanderingTraderSpawner(worlddata));
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LevelStem worlddimension = iregistry.get(actualDimension);
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