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Paper/patches/server/0960-Add-getChunkSnapshot-includeLightData-parameter.patch
2024-04-25 21:57:59 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Sat, 10 Feb 2024 10:03:48 +0100
Subject: [PATCH] Add getChunkSnapshot includeLightData parameter
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 5b59b19a6d913ebdfc28a755e3a1a8b8384a3116..7dae8d91b74cc7df0745f0c121e3bea09b8d0b6d 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -327,12 +327,21 @@ public class CraftChunk implements Chunk {
@Override
public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) {
+ // Paper start - Add getChunkSnapshot includeLightData parameter
+ return getChunkSnapshot(includeMaxBlockY, includeBiome, includeBiomeTempRain, true);
+ }
+
+ @Override
+ public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain, boolean includeLightData) {
+ // Paper end - Add getChunkSnapshot includeLightData parameter
ChunkAccess chunk = this.getHandle(ChunkStatus.FULL);
LevelChunkSection[] cs = chunk.getSections();
PalettedContainer[] sectionBlockIDs = new PalettedContainer[cs.length];
- byte[][] sectionSkyLights = new byte[cs.length][];
- byte[][] sectionEmitLights = new byte[cs.length][];
+ // Paper start - Add getChunkSnapshot includeLightData parameter
+ byte[][] sectionSkyLights = includeLightData ? new byte[cs.length][] : null;
+ byte[][] sectionEmitLights = includeLightData ? new byte[cs.length][] : null;
+ // Paper end - Add getChunkSnapshot includeLightData parameter
boolean[] sectionEmpty = new boolean[cs.length];
PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>[] biome = (includeBiome || includeBiomeTempRain) ? new PalettedContainer[cs.length] : null;
@@ -349,6 +358,7 @@ public class CraftChunk implements Chunk {
}
// Paper end - Fix ChunkSnapshot#isSectionEmpty(int)
+ if (includeLightData) { // Paper - Add getChunkSnapshot includeLightData parameter
LevelLightEngine lightengine = this.worldServer.getLightEngine();
DataLayer skyLightArray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(this.x, chunk.getSectionYFromSectionIndex(i), this.z)); // SPIGOT-7498: Convert section index
if (skyLightArray == null) {
@@ -364,6 +374,7 @@ public class CraftChunk implements Chunk {
sectionEmitLights[i] = new byte[2048];
System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
}
+ } // Paper - Add getChunkSnapshot includeLightData parameter
if (biome != null) {
biome[i] = ((PalettedContainer<Holder<net.minecraft.world.level.biome.Biome>>) cs[i].getBiomes()).copy(); // Paper - Perf: use copy instead of round tripping with codecs
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java b/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java
index 85029f1acfdbb411d9ebdf95838d6db3898f4e58..0756b5adb3039997feadeb94afb10b596abd9424 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java
@@ -118,6 +118,7 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
@Override
public final int getBlockSkyLight(int x, int y, int z) {
+ Preconditions.checkState(this.skylight != null, "ChunkSnapshot created without light data. Please call getSnapshot with includeLightData=true"); // Paper - Add getChunkSnapshot includeLightData parameter
this.validateChunkCoordinates(x, y, z);
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
@@ -126,6 +127,7 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
@Override
public final int getBlockEmittedLight(int x, int y, int z) {
+ Preconditions.checkState(this.emitlight != null, "ChunkSnapshot created without light data. Please call getSnapshot with includeLightData=true"); // Paper - Add getChunkSnapshot includeLightData parameter
this.validateChunkCoordinates(x, y, z);
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);