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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
33 Zeilen
1.3 KiB
Diff
33 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:34:02 -0800
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Subject: [PATCH] Fix xp reward for baby zombies
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The field that tracks the xpReward was not
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getting reset if the death was cancelled
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so this resets it after each call to
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Zombie#getExperienceReward
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 3e1fa4336cc18eaeb048d0a1d592cf74820ff3b2..97b3082dc020043fa38d9e5e4591102f97519ed3 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -173,11 +173,16 @@ public class Zombie extends Monster {
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@Override
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public int getExperienceReward() {
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+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
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if (this.isBaby()) {
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this.xpReward = (int) ((double) this.xpReward * 2.5D);
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}
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- return super.getExperienceReward();
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+ // Paper start - only change the XP reward for the calculations in the super method
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+ int reward = super.getExperienceReward();
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+ this.xpReward = previousReward;
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+ return reward;
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+ // Paper end
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}
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@Override
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