Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
64 Zeilen
2.7 KiB
Diff
64 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Jul 2020 22:48:48 -0700
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Subject: [PATCH] Manually inline methods in BlockPosition
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diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index 19fdd77d4830b7218b627fdf4ed755d8935c00aa..4144c872fbd89d22827ad1f586e9a8d63a39ed46 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
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+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -558,9 +558,9 @@ public class BlockPos extends Vec3i {
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}
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public BlockPos.MutableBlockPos set(int x, int y, int z) {
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- this.setX(x);
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- this.setY(y);
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- this.setZ(z);
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+ this.x = x; // Paper - Perf: Manually inline methods in BlockPosition
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+ this.y = y; // Paper - Perf: Manually inline methods in BlockPosition
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+ this.z = z; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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@@ -625,19 +625,19 @@ public class BlockPos extends Vec3i {
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@Override
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public BlockPos.MutableBlockPos setX(int i) {
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- super.setX(i);
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+ this.x = i; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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@Override
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public BlockPos.MutableBlockPos setY(int i) {
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- super.setY(i);
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+ this.y = i; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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@Override
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public BlockPos.MutableBlockPos setZ(int i) {
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- super.setZ(i);
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+ this.z = i; // Paper - Perf: Manually inline methods in BlockPosition
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return this;
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}
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diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
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index df4c9b275752ad97a4efe9380ae0d511ee760695..02367ef1371dde94ff6c4cd40bd32e800d6ccaaf 100644
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--- a/src/main/java/net/minecraft/core/Vec3i.java
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+++ b/src/main/java/net/minecraft/core/Vec3i.java
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@@ -16,9 +16,9 @@ public class Vec3i implements Comparable<Vec3i> {
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vec -> IntStream.of(vec.getX(), vec.getY(), vec.getZ())
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);
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public static final Vec3i ZERO = new Vec3i(0, 0, 0);
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- private int x;
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- private int y;
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- private int z;
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+ protected int x; // Paper - Perf: Manually inline methods in BlockPosition; protected
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+ protected int y; // Paper - Perf: Manually inline methods in BlockPosition; protected
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+ protected int z; // Paper - Perf: Manually inline methods in BlockPosition; protected
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public static Codec<Vec3i> offsetCodec(int maxAbsValue) {
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return CODEC.validate(
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