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Paper/patches/server/0724-Fix-Bee-flower-NPE.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

20 Zeilen
1.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 6 Jul 2022 14:59:38 -0700
Subject: [PATCH] Fix Bee flower NPE
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index f933654b66f7474dc071da5f10cf1684fdac367a..1b3978f4ea7e8491e0c0cb6de23c141f44fab414 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -805,7 +805,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
++this.pollinatingTicks;
if (this.pollinatingTicks > 600) {
Bee.this.savedFlowerPos = null;
- } else {
+ } else if (Bee.this.savedFlowerPos != null) { // Paper - add null check since API can manipulate this
Vec3 vec3d = Vec3.atBottomCenterOf(Bee.this.savedFlowerPos).add(0.0D, 0.6000000238418579D, 0.0D);
if (vec3d.distanceTo(Bee.this.position()) > 1.0D) {