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Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
41 Zeilen
2.6 KiB
Diff
41 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 1 May 2023 18:31:26 -0700
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Subject: [PATCH] Break redstone on top of trap doors early
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This logic hooks into the neighbour update which should be invoked
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as a result of redstone powering the trap door.
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diff --git a/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java b/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java
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index 26096c28f654118b0d541f33c659fbc43b34509b..2b5fdcb12dcd8730df24113b9a6d295f000dd9f6 100644
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--- a/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/TrapDoorBlock.java
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@@ -153,7 +153,26 @@ public class TrapDoorBlock extends HorizontalDirectionalBlock implements SimpleW
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flag1 = eventRedstone.getNewCurrent() > 0;
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}
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// CraftBukkit end
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- if ((Boolean) state.getValue(TrapDoorBlock.OPEN) != flag1) {
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+ // Paper start - break redstone on trapdoors early
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+ boolean open = (Boolean) state.getValue(TrapDoorBlock.OPEN) != flag1;
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+ // note: this must run before any state for this block/its neighborus are written to the world
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+ // we allow the redstone event to fire so that plugins can block
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+ if (flag1 && open) { // if we are now powered and it caused the trap door to open
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+ // in this case, first check for the redstone on top first
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+ BlockPos abovePos = pos.above();
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+ BlockState above = world.getBlockState(abovePos);
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+ if (above.getBlock() instanceof RedStoneWireBlock) {
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+ world.setBlock(abovePos, Blocks.AIR.defaultBlockState(), Block.UPDATE_CLIENTS | Block.UPDATE_NEIGHBORS);
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+ Block.popResource(world, abovePos, new net.minecraft.world.item.ItemStack(net.minecraft.world.item.Items.REDSTONE));
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+ // now check that this didn't change our state
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+ if (world.getBlockState(pos) != state) {
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+ // our state was changed, so we cannot propagate this update
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+ return;
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+ }
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+ }
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+ }
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+ if (open) {
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+ // Paper end - break redstone on trapdoors early
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state = (BlockState) state.setValue(TrapDoorBlock.OPEN, flag1);
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this.playSound((Player) null, world, pos, flag1);
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}
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