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Paper/patches/server/0893-Add-missing-SpigotConfig-logCommands-check.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NonSwag <mrminecraft00@gmail.com>
Date: Thu, 8 Dec 2022 20:25:05 +0100
Subject: [PATCH] Add missing SpigotConfig logCommands check
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 8ff416bbb4743af7bb4f3a1b30e34bd288059fa9..38f34e26dc515b66fe4bc38285b9813023c0ed97 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2135,7 +2135,9 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private void performChatCommand(ServerboundChatCommandPacket packet, LastSeenMessages lastSeenMessages) {
// CraftBukkit start
String command = "/" + packet.command();
+ if (org.spigotmc.SpigotConfig.logCommands) { // Paper
ServerGamePacketListenerImpl.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + command);
+ } // Paper
PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent(this.getCraftPlayer(), command, new LazyPlayerSet(this.server));
this.cserver.getPluginManager().callEvent(event);