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Paper/patches/server/0735-Fix-bees-aging-inside-hives.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 21 Aug 2021 21:54:16 -0700
Subject: [PATCH] Fix bees aging inside hives
Fixes bees incorrectly being aged up due to upstream's
resetting the ticks inside hive on a failed release
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
index 8c4fba5369e5e25f144291c43e086b7417b013aa..dfd364ac4b7551a13c4c6c100b5e62c0dfb10595 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
@@ -328,7 +328,7 @@ public class BeehiveBlockEntity extends BlockEntity {
for (Iterator iterator = bees.iterator(); iterator.hasNext(); ++tileentitybeehive_hivebee.ticksInHive) {
tileentitybeehive_hivebee = (BeehiveBlockEntity.BeeData) iterator.next();
- if (tileentitybeehive_hivebee.ticksInHive > tileentitybeehive_hivebee.minOccupationTicks) {
+ if (tileentitybeehive_hivebee.exitTickCounter > tileentitybeehive_hivebee.minOccupationTicks) { // Paper - use exitTickCounter
BeehiveBlockEntity.BeeReleaseStatus tileentitybeehive_releasestatus = tileentitybeehive_hivebee.entityData.getBoolean("HasNectar") ? BeehiveBlockEntity.BeeReleaseStatus.HONEY_DELIVERED : BeehiveBlockEntity.BeeReleaseStatus.BEE_RELEASED;
if (BeehiveBlockEntity.releaseOccupant(world, pos, state, tileentitybeehive_hivebee, (List) null, tileentitybeehive_releasestatus, flowerPos)) {
@@ -336,10 +336,11 @@ public class BeehiveBlockEntity extends BlockEntity {
iterator.remove();
// CraftBukkit start
} else {
- tileentitybeehive_hivebee.ticksInHive = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable
+ tileentitybeehive_hivebee.exitTickCounter = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable // Paper - use exitTickCounter to keep actual bee life
// CraftBukkit end
}
}
+ tileentitybeehive_hivebee.exitTickCounter++; // Paper
}
if (flag) {
@@ -428,12 +429,14 @@ public class BeehiveBlockEntity extends BlockEntity {
final CompoundTag entityData;
int ticksInHive;
+ int exitTickCounter; // Paper - separate counter for checking if bee should exit to reduce exit attempts
final int minOccupationTicks;
BeeData(CompoundTag entityData, int ticksInHive, int minOccupationTicks) {
BeehiveBlockEntity.removeIgnoredBeeTags(entityData);
this.entityData = entityData;
this.ticksInHive = ticksInHive;
+ this.exitTickCounter = ticksInHive; // Paper
this.minOccupationTicks = minOccupationTicks;
}
}