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Paper/patches/server/0495-Fix-CraftSound-backwards-compatibility.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <blake.galbreath@gmail.com>
Date: Thu, 17 Dec 2020 15:25:49 -0600
Subject: [PATCH] Fix CraftSound backwards compatibility
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftSound.java b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
index 260a738d5d61cf931b939502ea9c66451855b91e..dce716b6ac407d1e1ae07272ee5c8b14f891f5fa 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftSound.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
@@ -40,4 +40,10 @@ public class CraftSound {
throw new IllegalArgumentException("No Reference holder found for " + bukkit
+ ", this can happen if a plugin creates its own sound effect with out properly registering it.");
}
+
+ // Paper start
+ public static String getSound(Sound sound) {
+ return sound.getKey().getKey();
+ }
+ // Paper end
}