Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
1e39773b53
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9d0221aa API to get client side view distance. 9be7f0ea SPIGOT-4395: Additions to PlayerBedEnterEvent. 01e534c6 Minor cosmetic cleanups to imports etc CraftBukkit Changes:96c461b3
API to get client side view distance.e2785f4e
Remove note about development builda8000588
SPIGOT-4395: Additions to PlayerBedEnterEvent. Spigot Changes: 117d4f7e Rebuild patches
62 Zeilen
2.9 KiB
Diff
62 Zeilen
2.9 KiB
Diff
From c237475d62521c78a025e9b6d825149d665fb433 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 16 May 2017 21:29:08 -0500
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Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
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Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
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Instead, switches the behavior so that players have to sneak to make the birds leave.
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I suspect Mojang may switch to this behavior before full release.
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To be converted into a Paper-API event at some point in the future?
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 02d99aec43..3507997fc3 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -361,4 +361,10 @@ public class PaperWorldConfig {
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maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
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log( "Max Entity Collisions: " + maxCollisionsPerEntity );
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}
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+
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+ public boolean parrotsHangOnBetter;
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+ private void parrotsHangOnBetter() {
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+ parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false);
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+ log("Parrots are unaffected by player movement: " + parrotsHangOnBetter);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 816854dc2f..64a8c6308c 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -468,7 +468,7 @@ public abstract class EntityHuman extends EntityLiving {
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this.j(this.getShoulderEntityLeft());
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this.j(this.getShoulderEntityRight());
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if (!this.world.isClientSide && (this.fallDistance > 0.5F || this.isInWater() || this.isPassenger()) || this.abilities.isFlying) {
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- this.releaseShoulderEntities();
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+ if (!this.world.paperConfig.parrotsHangOnBetter) this.releaseShoulderEntities(); // Paper - Hang on!
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}
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 7ed26f6bf0..3289ba3ffd 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1762,6 +1762,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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switch (packetplayinentityaction.c()) {
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case START_SNEAKING:
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this.player.setSneaking(true);
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+
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+ // Paper start - Hang on!
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+ if (this.player.world.paperConfig.parrotsHangOnBetter) {
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+ this.player.releaseShoulderEntities();
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+ }
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+ // Paper end
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+
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break;
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case STOP_SNEAKING:
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--
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2.19.1
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