Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
7c640a1ae2
* fixup patch and rebuild * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull 24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks 10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent CraftBukkit Changes:1ec1b05e
SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFoldere5e8eec2
SPIGOT-5241: setAttributeModifiers does not work on untouched stack803eaa31
SPIGOT-5231: ShotAtAngle API for Fireworks7881d2ae
SPIGOT-5237: Horses, pigs do not drop their inventory06efc9ec
Don't accept connections until all plugins have enabledda62a66a
SPIGOT-5225: World handle isn't closed if world is unloaded without saving104b3831
SPIGOT-5222: Cannot get Long values from Entity memoryf0b3fe43
SPIGOT-5220: Server CPU usage reaches 100% when stdin is null Spigot Changes: e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive cbcc8e87 Make region files more reliable to write to 8887c5f4 Remove redundant late-bind option dac29063 Rebuild patches * Preserve old flush on save flag for reliable regionfiles Originally this patch was in paper * Fix some issues with the death event - Entities potentially entering a glitched state to the client where they appear to be falling over - Donkeys losing their chest if the event was cancelled (only an issue since the upstream merge) - Some wither death logic running for an entity killed by a wither
281 Zeilen
12 KiB
Diff
281 Zeilen
12 KiB
Diff
From 71ad58ad5a2f615ecde1edac307a09353bac3826 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Wed, 15 Aug 2018 01:26:09 -0700
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Subject: [PATCH] Allow disabling armour stand ticking
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 09607fb447..5832c3e868 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -386,4 +386,10 @@ public class PaperWorldConfig {
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log("Bed Search Radius: " + bedSearchRadius);
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}
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}
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+
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+ public boolean armorStandTick = true;
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+ private void armorStandTick() {
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+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 9e7b4f6feb..627925e3ba 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -44,6 +44,11 @@ public class EntityArmorStand extends EntityLiving {
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public Vector3f leftLegPose;
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public Vector3f rightLegPose;
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public boolean canMove = true; // Paper
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+ // Paper start - Allow ArmorStands not to tick
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+ public boolean canTick = true;
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+ private boolean noTickPoseDirty = false;
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+ private boolean noTickEquipmentDirty = false;
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+ // Paper end
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public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
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super(entitytypes, world);
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@@ -55,6 +60,7 @@ public class EntityArmorStand extends EntityLiving {
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this.rightArmPose = EntityArmorStand.bx;
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this.leftLegPose = EntityArmorStand.by;
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this.rightLegPose = EntityArmorStand.bz;
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+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
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this.K = 0.0F;
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}
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@@ -135,6 +141,7 @@ public class EntityArmorStand extends EntityLiving {
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this.armorItems.set(enumitemslot.b(), itemstack);
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}
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+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
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}
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@Override
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@@ -215,6 +222,7 @@ public class EntityArmorStand extends EntityLiving {
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}
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nbttagcompound.set("Pose", this.B());
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+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
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}
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@Override
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@@ -246,6 +254,11 @@ public class EntityArmorStand extends EntityLiving {
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this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
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this.setMarker(nbttagcompound.getBoolean("Marker"));
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this.noclip = !this.A();
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+ // Paper start - persist no tick
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+ if (nbttagcompound.hasKey("Paper.CanTick")) {
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+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
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+ }
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+ // Paper end
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
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this.g(nbttagcompound1);
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@@ -584,7 +597,29 @@ public class EntityArmorStand extends EntityLiving {
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@Override
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public void tick() {
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+ // Paper start
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+ if (!this.canTick) {
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+ if (this.noTickPoseDirty) {
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+ this.noTickPoseDirty = false;
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+ this.updatePose();
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+ }
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+
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+ if (this.noTickEquipmentDirty) {
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+ this.noTickEquipmentDirty = false;
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+ this.updateEntityEquipment();
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+ }
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+
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+ return;
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+ }
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+ // Paper end
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+
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super.tick();
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+ // Paper start - Split into separate method
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+ updatePose();
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+ }
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+
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+ public void updatePose() {
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+ // Paper end
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Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c);
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if (!this.headPose.equals(vector3f)) {
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@@ -707,31 +742,37 @@ public class EntityArmorStand extends EntityLiving {
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public void setHeadPose(Vector3f vector3f) {
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this.headPose = vector3f;
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this.datawatcher.set(EntityArmorStand.c, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setBodyPose(Vector3f vector3f) {
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this.bodyPose = vector3f;
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this.datawatcher.set(EntityArmorStand.d, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftArmPose(Vector3f vector3f) {
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this.leftArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.e, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightArmPose(Vector3f vector3f) {
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this.rightArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.f, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftLegPose(Vector3f vector3f) {
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this.leftLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.g, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightLegPose(Vector3f vector3f) {
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this.rightLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.bs, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public Vector3f r() {
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index e1972f7935..dbf42f882f 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2266,52 +2266,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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- int j = aenumitemslot.length;
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-
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- for (int k = 0; k < j; ++k) {
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- EnumItemSlot enumitemslot = aenumitemslot[k];
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- ItemStack itemstack;
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- itemstack = (ItemStack) this.bw.get(enumitemslot.b());
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- break;
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- case ARMOR:
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- itemstack = (ItemStack) this.bx.get(enumitemslot.b());
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- break;
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- default:
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- continue;
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- }
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-
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- ItemStack itemstack1 = this.getEquipment(enumitemslot);
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-
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- if (!ItemStack.matches(itemstack1, itemstack)) {
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- // Paper start - PlayerArmorChangeEvent
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- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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- }
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- // Paper end
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- ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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- if (!itemstack.isEmpty()) {
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- this.getAttributeMap().a(itemstack.a(enumitemslot));
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- }
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-
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- if (!itemstack1.isEmpty()) {
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- this.getAttributeMap().b(itemstack1.a(enumitemslot));
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- }
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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- break;
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- case ARMOR:
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- this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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- }
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- }
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- }
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+ updateEntityEquipment(); // Paper - split into own method
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if (this.ticksLived % 20 == 0) {
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this.getCombatTracker().g();
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@@ -2412,6 +2367,57 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Paper start - split into own method from above
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+ public void updateEntityEquipment() {
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+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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+ int j = aenumitemslot.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ EnumItemSlot enumitemslot = aenumitemslot[k];
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+ ItemStack itemstack;
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ itemstack = (ItemStack) this.bw.get(enumitemslot.b());
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+ break;
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+ case ARMOR:
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+ itemstack = (ItemStack) this.bx.get(enumitemslot.b());
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+ break;
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+ default:
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+ continue;
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+ }
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+
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+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
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+
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+ if (!ItemStack.matches(itemstack1, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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+ }
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+ // Paper end
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+ ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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+ if (!itemstack.isEmpty()) {
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+ this.getAttributeMap().a(itemstack.a(enumitemslot));
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+ }
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+
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+ if (!itemstack1.isEmpty()) {
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+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
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+ }
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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+ break;
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+ case ARMOR:
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+ this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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+ }
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+ }
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+ }
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+ }
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+ // Paper end
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+
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protected float e(float f, float f1) {
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float f2 = MathHelper.g(f - this.aK);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 9f5c3b92e3..07ce93f17c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
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return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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}
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+
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+ @Override
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+ public boolean canTick() {
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+ return this.getHandle().canTick;
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+ }
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+
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+ @Override
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+ public void setCanTick(final boolean tick) {
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+ this.getHandle().canTick = tick;
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+ }
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// Paper end
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}
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--
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2.22.0
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