Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
119 Zeilen
8.6 KiB
Diff
119 Zeilen
8.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 28 Jun 2020 03:59:10 -0400
|
|
Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
|
|
|
|
Fixes per world difficulty with /difficulty command and also
|
|
makes it so that the server keeps the last difficulty used instead
|
|
of restoring the server.properties every single load.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index 12c1cee3b3055b44d0ca3196eb37e51879fce67b..f85ee370c89b59ad58f182da2ff6d0d11c6e3a8b 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -820,7 +820,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
|
|
// CraftBukkit start
|
|
// this.updateMobSpawningFlags();
|
|
- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
|
|
+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
|
|
|
|
this.forceTicks = false;
|
|
// CraftBukkit end
|
|
@@ -1733,11 +1733,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
}
|
|
|
|
- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
|
|
- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
|
|
- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
|
|
- this.updateMobSpawningFlags();
|
|
- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
|
|
+ // Paper start - remember per level difficulty
|
|
+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
|
|
+ PrimaryLevelData worldData = level.serverLevelData;
|
|
+ if (forceUpdate || !worldData.isDifficultyLocked()) {
|
|
+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
|
|
+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
|
|
+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
@@ -1751,7 +1754,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
while (iterator.hasNext()) {
|
|
ServerLevel worldserver = (ServerLevel) iterator.next();
|
|
|
|
- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
|
|
+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
|
|
}
|
|
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
|
|
index e23dca1a711955417ef3f590960d4e7a388b9147..36dd28498eb75152a79dae4353ef657a0485403d 100644
|
|
--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
|
|
+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
|
|
@@ -47,7 +47,7 @@ public class DifficultyCommand {
|
|
if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
|
|
throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
|
|
} else {
|
|
- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
|
|
+ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - don't skip other difficulty-changing logic (fix upstream's fix)
|
|
source.sendSuccess(new TranslatableComponent("commands.difficulty.success", new Object[]{difficulty.getDisplayName()}), true);
|
|
return 0;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
index cec0082718c2a729044d6f19d74b8e4425816725..8eca8825008713467a20f84d71ed0f32d5a40e47 100644
|
|
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
@@ -369,7 +369,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
|
|
|
|
@Override
|
|
public void forceDifficulty() {
|
|
- this.setDifficulty(this.getProperties().difficulty, true);
|
|
+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 90a844229e4a3ef5193cffc2c742b4c5a305a91c..d60d3ea1ec9c14dafda9f0fffd16ed2ba947789b 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -1120,7 +1120,7 @@ public class ServerPlayer extends Player {
|
|
this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
|
|
|
|
this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionTypeRegistration(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), true));
|
|
- this.connection.send(new ClientboundChangeDifficultyPacket(this.level.getDifficulty(), this.level.getLevelData().isDifficultyLocked()));
|
|
+ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level.getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue
|
|
PlayerList playerlist = this.server.getPlayerList();
|
|
|
|
playerlist.sendPlayerPermissionLevel(this);
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index b03b8bb8e3f19de772d41bc5a9bda3192273df07..6acc4ee50ba32a208930bda89d37f155e3f4835a 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -3063,7 +3063,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
|
public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
|
|
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
|
|
if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
|
|
- this.server.setDifficulty(packet.getDifficulty(), false);
|
|
+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
index 0e339c13f58419a6af39b99782160ac3155b0606..0c736a05aaaaaaba65730ca9c731045ac1c9338c 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
@@ -945,8 +945,8 @@ public final class CraftServer implements Server {
|
|
org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
|
|
com.destroystokyo.paper.PaperConfig.init((File) console.options.valueOf("paper-settings")); // Paper
|
|
for (ServerLevel world : this.console.getAllLevels()) {
|
|
- world.serverLevelData.setDifficulty(config.difficulty);
|
|
- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
|
|
+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
|
|
+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
|
|
|
|
for (SpawnCategory spawnCategory : SpawnCategory.values()) {
|
|
if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
|