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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/server/0388-Fix-AdvancementDataPlayer-leak-due-from-quitting-ear.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

66 Zeilen
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 13 Jul 2020 06:22:54 -0700
Subject: [PATCH] Fix AdvancementDataPlayer leak due from quitting early in
login
Move the criterion storage to the AdvancementDataPlayer object
itself, so the criterion object stores no references - and thus
needs no cleanup.
diff --git a/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java b/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
index 9a387d5dc0925304d4163e3caa22206aaa68e3b7..f43053ba082f9772b6ec02828fa2d6f387c32d26 100644
--- a/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
+++ b/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
@@ -15,32 +15,32 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.storage.loot.LootContext;
public abstract class SimpleCriterionTrigger<T extends SimpleCriterionTrigger.SimpleInstance> implements CriterionTrigger<T> {
- private final Map<PlayerAdvancements, Set<CriterionTrigger.Listener<T>>> players = Maps.newIdentityHashMap();
+ // private final Map<PlayerAdvancements, Set<CriterionTrigger.Listener<T>>> players = Maps.newIdentityHashMap(); // Paper - fix AdvancementDataPlayer leak; moved into AdvancementDataPlayer to fix memory leak
@Override
public final void addPlayerListener(PlayerAdvancements manager, CriterionTrigger.Listener<T> conditions) {
- this.players.computeIfAbsent(manager, managerx -> Sets.newHashSet()).add(conditions);
+ manager.criterionData.computeIfAbsent(this, managerx -> Sets.newHashSet()).add(conditions); // Paper - fix AdvancementDataPlayer leak
}
@Override
public final void removePlayerListener(PlayerAdvancements manager, CriterionTrigger.Listener<T> conditions) {
- Set<CriterionTrigger.Listener<T>> set = this.players.get(manager);
+ Set<CriterionTrigger.Listener<T>> set = (Set) manager.criterionData.get(this); // Paper - fix AdvancementDataPlayer leak
if (set != null) {
set.remove(conditions);
if (set.isEmpty()) {
- this.players.remove(manager);
+ manager.criterionData.remove(this); // Paper - fix AdvancementDataPlayer leak
}
}
}
@Override
public final void removePlayerListeners(PlayerAdvancements tracker) {
- this.players.remove(tracker);
+ tracker.criterionData.remove(this); // Paper - fix AdvancementDataPlayer leak
}
protected void trigger(ServerPlayer player, Predicate<T> predicate) {
PlayerAdvancements playerAdvancements = player.getAdvancements();
- Set<CriterionTrigger.Listener<T>> set = this.players.get(playerAdvancements);
+ Set<CriterionTrigger.Listener<T>> set = (Set) playerAdvancements.criterionData.get(this); // Paper - fix AdvancementDataPlayer leak
if (set != null && !set.isEmpty()) {
LootContext lootContext = EntityPredicate.createContext(player, player);
List<CriterionTrigger.Listener<T>> list = null;
diff --git a/src/main/java/net/minecraft/server/PlayerAdvancements.java b/src/main/java/net/minecraft/server/PlayerAdvancements.java
index 4c85abf29441645039b6a554a50e1d3274229de6..d85fb1e2ea0eaef81e9039b47d18f83507e05a59 100644
--- a/src/main/java/net/minecraft/server/PlayerAdvancements.java
+++ b/src/main/java/net/minecraft/server/PlayerAdvancements.java
@@ -63,6 +63,7 @@ public class PlayerAdvancements {
private AdvancementHolder lastSelectedTab;
private boolean isFirstPacket = true;
private final Codec<PlayerAdvancements.Data> codec;
+ public final Map<net.minecraft.advancements.critereon.SimpleCriterionTrigger<?>, Set<CriterionTrigger.Listener<?>>> criterionData = new java.util.IdentityHashMap<>(); // Paper - fix advancement data player leakage
public PlayerAdvancements(DataFixer dataFixer, PlayerList playerManager, ServerAdvancementManager advancementLoader, Path filePath, ServerPlayer owner) {
this.playerList = playerManager;