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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
45 Zeilen
2.1 KiB
Diff
45 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Sun, 10 May 2020 23:06:30 -0400
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Subject: [PATCH] Potential bed API
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Adds a new method to fetch the location of a player's bed without generating any sync loads.
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getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index ba63c58d40cb3b8655fdb8177c423c67ac7cc3ef..c17dd4205983855615289cf0a5619056d237f325 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -12,6 +12,7 @@ import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket;
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import net.minecraft.network.protocol.game.ServerboundContainerClosePacket;
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+import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.entity.Entity;
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@@ -129,6 +130,22 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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return this.getHandle().sleepCounter;
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}
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+ // Paper start - Potential bed api
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+ @Override
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+ public Location getPotentialBedLocation() {
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+ ServerPlayer handle = (ServerPlayer) getHandle();
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+ BlockPos bed = handle.getRespawnPosition();
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+ if (bed == null) {
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+ return null;
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+ }
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+
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+ ServerLevel worldServer = handle.server.getLevel(handle.getRespawnDimension());
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+ if (worldServer == null) {
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+ return null;
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+ }
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+ return new Location(worldServer.getWorld(), bed.getX(), bed.getY(), bed.getZ());
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+ }
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+ // Paper end
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@Override
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public boolean sleep(Location location, boolean force) {
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Preconditions.checkArgument(location != null, "Location cannot be null");
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