Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
a207d14a0e
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
33 Zeilen
1.8 KiB
Diff
33 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Nov 2016 20:28:12 -0400
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Subject: [PATCH] Don't load Chunks from Hoppers and other things
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Hoppers call this to I guess "get the primary side" of a double sided chest.
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If the double sided chest crosses chunk lines, it causes the chunk to load.
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This will end up causing sync chunk loads, which will unload with Chunk GC,
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only to be reloaded again the next tick.
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This of course is undesirable, so just return the loaded side as "primary"
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and treat it as a single chest if the other sides are unloaded
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diff --git a/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java b/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
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index a4f16b2093c867e9fd1c2e07b67c49c3c5ec7506..df20b3616929657d2e8061159ed97f500b33d192 100644
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--- a/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
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+++ b/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
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@@ -29,7 +29,12 @@ public class DoubleBlockCombiner {
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return new DoubleBlockCombiner.NeighborCombineResult.Single<>(s0);
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} else {
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BlockPos blockposition1 = pos.relative((Direction) function1.apply(state));
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- BlockState iblockdata1 = world.getBlockState(blockposition1);
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+ // Paper start
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+ BlockState iblockdata1 = world.getTypeIfLoaded(blockposition1);
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+ if (iblockdata1 == null) {
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+ return new DoubleBlockCombiner.NeighborCombineResult.Single<>(s0);
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+ }
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+ // Paper end
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if (iblockdata1.is(state.getBlock())) {
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DoubleBlockCombiner.BlockType doubleblockfinder_blocktype1 = (DoubleBlockCombiner.BlockType) typeMapper.apply(iblockdata1);
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