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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/Spigot-Server-Patches/0280-InventoryCloseEvent-Reason-API.patch
Shane Freeder f4e3b4e439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5b680f0b Note maximum objective score length in documentation

CraftBukkit Changes:
5932f8a7 Load default world spawn areas in consistent order
3a5dc78f Fix confusing migration message appearing on fresh server
516a408f Remove redundant CraftBukkit change for secondary world data
73a2c749 Process conversation input on the main thread.
100c3f07 Cap Objective Score Length
6e842759 Cross World Entity Teleportation
7deba1c6 Check for blank OfflinePlayer Names
f2746a5e Descriptive kick reasons instead of Nope!
b0212308 Cap Channel Registrations
a610dcd8 Identify CraftScheduler threads with useful names

Spigot Changes:
19c3c5a5 Rebuild patches
2019-01-06 17:15:21 +00:00

198 Zeilen
10 KiB
Diff

From 59103d640f5ab2db103c203180429a3c45417476 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 3 Jul 2018 21:56:23 -0400
Subject: [PATCH] InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 6150b56e0..3ca579e38 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -943,7 +943,7 @@ public class Chunk implements IChunkAccess {
{
if ( h instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity )
{
- ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory();
+ ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
}
}
}
@@ -968,7 +968,7 @@ public class Chunk implements IChunkAccess {
{
if ( h instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity )
{
- ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory();
+ ( (org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
}
}
}
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index d9ee36faf..cdf5eb62e 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -158,7 +158,7 @@ public abstract class EntityHuman extends EntityLiving {
this.dg();
super.tick();
if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
this.activeContainer = this.defaultContainer;
}
@@ -360,6 +360,13 @@ public abstract class EntityHuman extends EntityLiving {
return this.getHealth() <= 0.0F || this.isSleeping();
}
+ // Paper start - unused code, but to keep signatures aligned
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ closeInventory();
+ this.activeContainer = this.defaultContainer;
+ }
+ // Paper end
+
public void closeInventory() {
this.activeContainer = this.defaultContainer;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index cd488d37f..1054367d0 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -344,7 +344,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
// Paper end
if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
this.activeContainer = this.defaultContainer;
}
@@ -555,7 +555,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
if (!event.getKeepInventory()) {
this.inventory.clear();
}
-
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DEATH); // Paper
this.setSpectatorTarget(this); // Remove spectated target
// CraftBukkit end
@@ -867,7 +867,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.a((new ChatMessage("container.spectatorCantOpen", new Object[0])).a(EnumChatFormat.RED), true);
} else {
if (this.activeContainer != this.defaultContainer) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
if (iinventory instanceof ITileInventory) {
@@ -933,7 +933,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
// CraftBukkit end
if (this.activeContainer != this.defaultContainer) {
- this.closeInventory();
+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
}
this.nextContainerCounter();
@@ -998,7 +998,12 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
public void closeInventory() {
- CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
+ // Paper start
+ closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
+ }
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
+ // Paper end
this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
this.m();
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index d4a1e7b22..153c02818 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2014,7 +2014,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
if (this.player.isFrozen()) return; // CraftBukkit
- CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
+ CraftEventFactory.handleInventoryCloseEvent(this.player, org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLAYER); // CraftBukkit // Paper
this.player.m();
}
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 96eff10ff..ddaa73e83 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -422,7 +422,7 @@ public abstract class PlayerList {
entityplayer.a(StatisticList.LEAVE_GAME);
// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
- org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer, org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
cserver.getPluginManager().callEvent(playerQuitEvent);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index b82aa903c..a2bf6b046 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -513,8 +513,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
}
public void closeInventory() {
- getHandle().closeInventory();
+ // Paper start
+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLUGIN);
}
+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ getHandle().closeInventory(reason);
+ }
+ // Paper end
public boolean isBlocking() {
return getHandle().isBlocking();
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0753a0f26..ce58cfc11 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -738,7 +738,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Close any foreign inventory
if (getHandle().activeContainer != getHandle().defaultContainer) {
- getHandle().closeInventory();
+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper
}
// Check if the fromWorld and toWorld are the same.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 6c105ef74..83f7116f4 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1099,8 +1099,19 @@ public class CraftEventFactory {
return event;
}
+ // Paper start
+
+ /**
+ * Incase plugins hooked into this or Spigot adds a new inventory close event. Prefer to pass a reason
+ * @param human
+ */
+ @Deprecated
public static void handleInventoryCloseEvent(EntityHuman human) {
- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
+ handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
+ }
+ public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
+ InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason);
+ // Paper end
human.world.getServer().getPluginManager().callEvent(event);
human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
}
--
2.20.1