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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/Spigot-Server-Patches/0094-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Shane Freeder f4e3b4e439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5b680f0b Note maximum objective score length in documentation

CraftBukkit Changes:
5932f8a7 Load default world spawn areas in consistent order
3a5dc78f Fix confusing migration message appearing on fresh server
516a408f Remove redundant CraftBukkit change for secondary world data
73a2c749 Process conversation input on the main thread.
100c3f07 Cap Objective Score Length
6e842759 Cross World Entity Teleportation
7deba1c6 Check for blank OfflinePlayer Names
f2746a5e Descriptive kick reasons instead of Nope!
b0212308 Cap Channel Registrations
a610dcd8 Identify CraftScheduler threads with useful names

Spigot Changes:
19c3c5a5 Rebuild patches
2019-01-06 17:15:21 +00:00

112 Zeilen
6.1 KiB
Diff

From 04378504bd22fb7b9ec880a1556cdc9db4ff71da Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 058cd8cc8..276dd98fd 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -249,4 +249,10 @@ public class PaperWorldConfig {
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index f488c37f7..e53e25626 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -486,13 +486,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
List<ChunkCoordIntPair> list = Lists.newArrayList();
Set<ChunkCoordIntPair> set = Sets.newConcurrentHashSet();
- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
+ // Paper start
+ short radius = worldserver.paperConfig.keepLoadedRange;
+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
+ // Paper end
list.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
}
+ } // Paper
+ if (this.isRunning()) { // Paper
+ int expected = list.size(); // Paper
+
CompletableFuture completablefuture = worldserver.getChunkProvider().a((Iterable) list, (chunk) -> {
set.add(chunk.getPos());
+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
});
while (!completablefuture.isDone()) {
@@ -507,11 +515,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
throw new RuntimeException(executionexception.getCause());
} catch (TimeoutException timeoutexception) {
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 907681cdf..5aea44cd8 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2847,8 +2847,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
int k = i * 16 + 8 - blockposition.getX();
int l = j * 16 + 8 - blockposition.getZ();
boolean flag = true;
+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
}
public LongSet ag() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index c8263868b..58909ea7a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1004,7 +1004,7 @@ public final class CraftServer implements Server {
System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
if (internal.getWorld().getKeepSpawnInMemory()) {
- short short1 = 196;
+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
long i = System.currentTimeMillis();
for (int j = -short1; j <= short1; j += 16) {
for (int k = -short1; k <= short1; k += 16) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index f118d382c..274e8626d 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1419,8 +1419,9 @@ public class CraftWorld implements World {
int chunkCoordX = chunkcoordinates.getX() >> 4;
int chunkCoordZ = chunkcoordinates.getZ() >> 4;
// Cycle through the 25x25 Chunks around it to load/unload the chunks.
- for (int x = -12; x <= 12; x++) {
- for (int z = -12; z <= 12; z++) {
+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
+ for (int x = -radius; x <= radius; x++) { // Paper
+ for (int z = -radius; z <= radius; z++) { // Paper
if (keepLoaded) {
loadChunk(chunkCoordX + x, chunkCoordZ + z);
} else {
--
2.20.1