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Paper/Spigot-Server-Patches/0116-Chunk-registration-fixes.patch
Spottedleaf 19de9af63c 1.15.2 update (#2887)
Functional GUI fix added by billygalbreath
2020-01-21 20:02:07 -06:00

26 Zeilen
1.1 KiB
Diff

From fc323bdca782d5ee6048969638c3ca5f2c6908fb Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 22:54:28 -0400
Subject: [PATCH] Chunk registration fixes
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 48737366f..fe1a87ba5 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -692,7 +692,7 @@ public class WorldServer extends World {
public void chunkCheck(Entity entity) {
this.getMethodProfiler().enter("chunkCheck");
int i = MathHelper.floor(entity.locX() / 16.0D);
- int j = MathHelper.floor(entity.locY() / 16.0D);
+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY() / 16.0D))); // Paper - stay consistent with chunk add/remove behavior;
int k = MathHelper.floor(entity.locZ() / 16.0D);
if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
--
2.25.0.windows.1