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Paper/patches/server/0821-Fix-saving-in-unloadWorld.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

21 Zeilen
973 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Philip Kelley <philip@thoriumcube.org>
Date: Wed, 16 Mar 2022 12:05:59 +0000
Subject: [PATCH] Fix saving in unloadWorld
Change savingDisabled to false to ensure ServerLevel's saving logic gets called when unloadWorld is called with save = true
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 5eb52dce4ab8cf970dc5b4cddf7a38fbef689df1..63e90208c094345a25746448ff86fb7d3eb21580 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1316,7 +1316,7 @@ public final class CraftServer implements Server {
try {
if (save) {
- handle.save(null, true, true);
+ handle.save(null, true, false); // Paper - don't disable saving
}
handle.getChunkSource().close(save);