Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-22 06:20:06 +01:00
29 Zeilen
12 KiB
Diff
29 Zeilen
12 KiB
Diff
--- a/net/minecraft/server/EntityVillager.java
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+++ b/net/minecraft/server/EntityVillager.java
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@@ -2,6 +2,7 @@
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import java.util.Iterator;
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import java.util.Random;
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+import org.bukkit.craftbukkit.entity.CraftVillager; // CraftBukkit
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public class EntityVillager extends EntityAgeable implements IMerchant, NPC {
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@@ -20,7 +21,7 @@
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private int by;
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private boolean bz;
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private boolean bA;
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- private InventorySubcontainer inventory;
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+ public InventorySubcontainer inventory;
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private static final EntityVillager.IMerchantRecipeOption[][][][] bC = new EntityVillager.IMerchantRecipeOption[][][][] { { { { new EntityVillager.MerchantRecipeOptionBuy(Items.WHEAT, new EntityVillager.MerchantOptionRandomRange(18, 22)), new EntityVillager.MerchantRecipeOptionBuy(Items.POTATO, new EntityVillager.MerchantOptionRandomRange(15, 19)), new EntityVillager.MerchantRecipeOptionBuy(Items.CARROT, new EntityVillager.MerchantOptionRandomRange(15, 19)), new EntityVillager.MerchantRecipeOptionSell(Items.BREAD, new EntityVillager.MerchantOptionRandomRange(-4, -2))}, { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.PUMPKIN), new EntityVillager.MerchantOptionRandomRange(8, 13)), new EntityVillager.MerchantRecipeOptionSell(Items.PUMPKIN_PIE, new EntityVillager.MerchantOptionRandomRange(-3, -2))}, { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.MELON_BLOCK), new EntityVillager.MerchantOptionRandomRange(7, 12)), new EntityVillager.MerchantRecipeOptionSell(Items.APPLE, new EntityVillager.MerchantOptionRandomRange(-5, -7))}, { new EntityVillager.MerchantRecipeOptionSell(Items.COOKIE, new EntityVillager.MerchantOptionRandomRange(-6, -10)), new EntityVillager.MerchantRecipeOptionSell(Items.CAKE, new EntityVillager.MerchantOptionRandomRange(1, 1))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.STRING, new EntityVillager.MerchantOptionRandomRange(15, 20)), new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionProcess(Items.FISH, new EntityVillager.MerchantOptionRandomRange(6, 6), Items.COOKED_FISH, new EntityVillager.MerchantOptionRandomRange(6, 6))}, { new EntityVillager.MerchantRecipeOptionEnchant(Items.FISHING_ROD, new EntityVillager.MerchantOptionRandomRange(7, 8))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.WOOL), new EntityVillager.MerchantOptionRandomRange(16, 22)), new EntityVillager.MerchantRecipeOptionSell(Items.SHEARS, new EntityVillager.MerchantOptionRandomRange(3, 4))}, { new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 0), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 1), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 2), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 3), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 4), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 5), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 6), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 7), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 8), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 9), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 10), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 11), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 12), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 13), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 14), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 15), new EntityVillager.MerchantOptionRandomRange(1, 2))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.STRING, new EntityVillager.MerchantOptionRandomRange(15, 20)), new EntityVillager.MerchantRecipeOptionSell(Items.ARROW, new EntityVillager.MerchantOptionRandomRange(-12, -8))}, { new EntityVillager.MerchantRecipeOptionSell(Items.BOW, new EntityVillager.MerchantOptionRandomRange(2, 3)), new EntityVillager.MerchantRecipeOptionProcess(Item.getItemOf(Blocks.GRAVEL), new EntityVillager.MerchantOptionRandomRange(10, 10), Items.FLINT, new EntityVillager.MerchantOptionRandomRange(6, 10))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.PAPER, new EntityVillager.MerchantOptionRandomRange(24, 36)), new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionBuy(Items.BOOK, new EntityVillager.MerchantOptionRandomRange(8, 10)), new EntityVillager.MerchantRecipeOptionSell(Items.COMPASS, new EntityVillager.MerchantOptionRandomRange(10, 12)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.BOOKSHELF), new EntityVillager.MerchantOptionRandomRange(3, 4))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.WRITTEN_BOOK, new EntityVillager.MerchantOptionRandomRange(2, 2)), new EntityVillager.MerchantRecipeOptionSell(Items.CLOCK, new EntityVillager.MerchantOptionRandomRange(10, 12)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.GLASS), new EntityVillager.MerchantOptionRandomRange(-5, -3))}, { new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionSell(Items.NAME_TAG, new EntityVillager.MerchantOptionRandomRange(20, 22))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.ROTTEN_FLESH, new EntityVillager.MerchantOptionRandomRange(36, 40)), new EntityVillager.MerchantRecipeOptionBuy(Items.GOLD_INGOT, new EntityVillager.MerchantOptionRandomRange(8, 10))}, { new EntityVillager.MerchantRecipeOptionSell(Items.REDSTONE, new EntityVillager.MerchantOptionRandomRange(-4, -1)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Items.DYE, 1, EnumColor.BLUE.getInvColorIndex()), new EntityVillager.MerchantOptionRandomRange(-2, -1))}, { new EntityVillager.MerchantRecipeOptionSell(Items.ENDER_EYE, new EntityVillager.MerchantOptionRandomRange(7, 11)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.GLOWSTONE), new EntityVillager.MerchantOptionRandomRange(-3, -1))}, { new EntityVillager.MerchantRecipeOptionSell(Items.EXPERIENCE_BOTTLE, new EntityVillager.MerchantOptionRandomRange(3, 11))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_HELMET, new EntityVillager.MerchantOptionRandomRange(4, 6))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(10, 14))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(16, 19))}, { new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_BOOTS, new EntityVillager.MerchantOptionRandomRange(5, 7)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_LEGGINGS, new EntityVillager.MerchantOptionRandomRange(9, 11)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_HELMET, new EntityVillager.MerchantOptionRandomRange(5, 7)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(11, 15))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_AXE, new EntityVillager.MerchantOptionRandomRange(6, 8))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_SWORD, new EntityVillager.MerchantOptionRandomRange(9, 10))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_SWORD, new EntityVillager.MerchantOptionRandomRange(12, 15)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_AXE, new EntityVillager.MerchantOptionRandomRange(9, 12))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_SHOVEL, new EntityVillager.MerchantOptionRandomRange(5, 7))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_PICKAXE, new EntityVillager.MerchantOptionRandomRange(9, 11))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_PICKAXE, new EntityVillager.MerchantOptionRandomRange(12, 15))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.PORKCHOP, new EntityVillager.MerchantOptionRandomRange(14, 18)), new EntityVillager.MerchantRecipeOptionBuy(Items.CHICKEN, new EntityVillager.MerchantOptionRandomRange(14, 18))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.COOKED_PORKCHOP, new EntityVillager.MerchantOptionRandomRange(-7, -5)), new EntityVillager.MerchantRecipeOptionSell(Items.COOKED_CHICKEN, new EntityVillager.MerchantOptionRandomRange(-8, -6))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.LEATHER, new EntityVillager.MerchantOptionRandomRange(9, 12)), new EntityVillager.MerchantRecipeOptionSell(Items.LEATHER_LEGGINGS, new EntityVillager.MerchantOptionRandomRange(2, 4))}, { new EntityVillager.MerchantRecipeOptionEnchant(Items.LEATHER_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(7, 12))}, { new EntityVillager.MerchantRecipeOptionSell(Items.SADDLE, new EntityVillager.MerchantOptionRandomRange(8, 10))}}}};
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public EntityVillager(World world) {
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@@ -29,7 +30,7 @@
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public EntityVillager(World world, int i) {
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super(world);
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- this.inventory = new InventorySubcontainer("Items", false, 8);
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+ this.inventory = new InventorySubcontainer("Items", false, 8, (CraftVillager) this.getBukkitEntity()); // CraftBukkit add argument
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this.setProfession(i);
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this.setSize(0.6F, 1.8F);
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((Navigation) this.getNavigation()).b(true);
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