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https://github.com/PaperMC/Paper.git
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37 Zeilen
2.2 KiB
Diff
37 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: galacticwarrior9 <zareef1@yahoo.com>
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Date: Thu, 13 Jul 2023 21:32:13 +0100
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Subject: [PATCH] Determine lava and water fluid explosion resistance by their
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block explosion resistance
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When selecting which explosion resistance to use for lava and water, vanilla selects the highest value between their block explosion resistance and fluid explosion resistance.
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Problems emerge when we want to reduce the explosion resistance of water or lava, since the fluid explosion resistance is hardcoded to return 100.0F and can't be changed by a plugin. This simply makes the fluid explosion resistance the same as the block explosion resistance, which allows plugin to change the value. Since both are the same in vanilla, this has no side effects on servers that do not need to do this.
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diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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index a27ceed2cac6c16eb4e5f2959db9e482e67e9de6..884db3e64cb22ed765beec8f11ea309fcf810207 100644
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--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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@@ -233,7 +233,7 @@ public abstract class LavaFluid extends FlowingFluid {
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@Override
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protected float getExplosionResistance() {
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- return 100.0F;
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+ return Blocks.LAVA.getExplosionResistance(); // Paper - Get explosion resistance from actual block
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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index 0a7c05c08bf8c6c331b91e399dc4103a91dc20fe..552925ba47c7475e2e1ec2ded0966f28ed3e50a5 100644
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--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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@@ -126,7 +126,7 @@ public abstract class WaterFluid extends FlowingFluid {
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@Override
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protected float getExplosionResistance() {
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- return 100.0F;
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+ return Blocks.WATER.getExplosionResistance(); // Paper - Get explosion resistance from actual block
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}
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@Override
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