Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
122 Zeilen
7.6 KiB
Diff
122 Zeilen
7.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 2 Apr 2020 02:37:57 -0400
|
|
Subject: [PATCH] Optimize Collision to not load chunks
|
|
|
|
The collision code takes an AABB and generates a cuboid of checks rather
|
|
than a cylinder, so at high velocity this can generate a lot of chunk checks.
|
|
|
|
Treat an unloaded chunk as a collision for entities, and also for players if
|
|
the "prevent moving into unloaded chunks" setting is enabled.
|
|
|
|
If that serting is not enabled, collisions will be ignored for players, since
|
|
movement will load only the chunk the player enters anyways and avoids loading
|
|
massive amounts of surrounding chunks due to large AABB lookups.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index c0e8e863708ac794b7271765cdae99dc4df14caa..142e5bc63ede1593662ef1d502d05c0965c1a798 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -792,6 +792,7 @@ public abstract class PlayerList {
|
|
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
|
|
// CraftBukkit end
|
|
|
|
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
|
|
while (avoidSuffocation && !worldserver1.noCollision(entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
|
|
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
index f8c611a6a55dd56e5231834c9481c61727b628e9..1164fc5915f0121b697ea10fac73919597902026 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
@@ -172,6 +172,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
|
|
// Paper end
|
|
|
|
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
|
|
+ public boolean collisionLoadChunks = false; // Paper
|
|
private CraftEntity bukkitEntity;
|
|
|
|
public net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
|
|
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
|
index b980c26ab5cac02e03525177a9dc4fb0b6a2f9f6..2a784a8342e708e0813c7076a2ca8e429446ffd3 100644
|
|
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
|
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
|
|
@@ -55,7 +55,9 @@ public interface CollisionGetter extends BlockGetter {
|
|
}
|
|
|
|
default boolean noCollision(@Nullable Entity entity, AABB box, Predicate<Entity> filter) {
|
|
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
|
|
return this.getCollisions(entity, box, filter).allMatch(VoxelShape::isEmpty);
|
|
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
|
|
}
|
|
|
|
Stream<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box, Predicate<Entity> predicate);
|
|
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
|
|
index e6190bfb893de12e87e1da49001ebd963b3d6318..e4122469b839103f5c0fce38822d408a903dc0a5 100644
|
|
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
|
|
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
|
|
@@ -64,21 +64,42 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
|
|
boolean collisionCheck(Consumer<? super VoxelShape> action) {
|
|
while(true) {
|
|
if (this.cursor.advance()) {
|
|
- int i = this.cursor.nextX();
|
|
- int j = this.cursor.nextY();
|
|
- int k = this.cursor.nextZ();
|
|
+ int i = this.cursor.nextX(); final int x = i;
|
|
+ int j = this.cursor.nextY(); final int y = j;
|
|
+ int k = this.cursor.nextZ(); final int z = k;
|
|
int l = this.cursor.getNextType();
|
|
if (l == 3) {
|
|
continue;
|
|
}
|
|
|
|
- BlockGetter blockGetter = this.getChunk(i, k);
|
|
- if (blockGetter == null) {
|
|
+ // Paper start - ensure we don't load chunks
|
|
+ boolean far = this.source != null && net.minecraft.server.MCUtil.distanceSq(this.source.getX(), y, this.source.getZ(), x, y, z) > 14;
|
|
+ this.pos.set(x, y, z);
|
|
+
|
|
+ BlockState blockState;
|
|
+ if (this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion) {
|
|
+ BlockGetter blockGetter = this.getChunk(x, z);
|
|
+ if (blockGetter == null) {
|
|
+ continue;
|
|
+ }
|
|
+ blockState = blockGetter.getBlockState(this.pos);
|
|
+ } else if ((!far && this.source instanceof net.minecraft.server.level.ServerPlayer) || (this.source != null && this.source.collisionLoadChunks)) {
|
|
+ blockState = this.collisionGetter.getBlockState(this.pos);
|
|
+ } else {
|
|
+ blockState = this.collisionGetter.getTypeIfLoaded(this.pos);
|
|
+ }
|
|
+
|
|
+ if (blockState == null) {
|
|
+ if (!(this.source instanceof net.minecraft.server.level.ServerPlayer) || this.source.level.paperConfig.preventMovingIntoUnloadedChunks) {
|
|
+ VoxelShape voxelshape3 = Shapes.create(far ? this.source.getBoundingBox() : new AABB(new BlockPos(x, y, z)));
|
|
+ action.accept(voxelshape3);
|
|
+ return true;
|
|
+ }
|
|
continue;
|
|
}
|
|
+ // Paper - moved up
|
|
+ // Paper end
|
|
|
|
- this.pos.set(i, j, k);
|
|
- BlockState blockState = blockGetter.getBlockState(this.pos);
|
|
if (!this.predicate.test(blockState, this.pos) || l == 1 && !blockState.hasLargeCollisionShape() || l == 2 && !blockState.is(Blocks.MOVING_PISTON)) {
|
|
continue;
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
|
|
index 5af90e0f7222356cb0e905a9b6e0c4eac5617a41..ee5fa14d2232b145806aefcaffb5c6348a08058a 100644
|
|
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
|
|
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
|
|
@@ -237,7 +237,8 @@ public final class Shapes {
|
|
|
|
if (s < 3) {
|
|
mutableBlockPos.set(axisCycle, q, r, p);
|
|
- BlockState blockState = world.getBlockState(mutableBlockPos);
|
|
+ BlockState blockState = world.getTypeIfLoaded(mutableBlockPos); // Paper
|
|
+ if (blockState == null) return 0.0D; // Paper
|
|
if ((s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) {
|
|
initial = blockState.getCollisionShape(world, mutableBlockPos, context).collide(axis3, box.move((double)(-mutableBlockPos.getX()), (double)(-mutableBlockPos.getY()), (double)(-mutableBlockPos.getZ())), initial);
|
|
if (Math.abs(initial) < 1.0E-7D) {
|