3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 12:30:06 +01:00
Paper/Spigot-Server-Patches/0612-Limit-recipe-packets.patch
Aikar 976c6d425b
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2021-05-02 15:37:24 -04:00

75 Zeilen
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 12 Dec 2020 23:45:28 +0000
Subject: [PATCH] Limit recipe packets
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 7d50aded88f5b7dfebaea1aebc86231f7b5c4e25..652d87fc5d566dba8018c81676329f0e0bca471b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -334,6 +334,13 @@ public class PaperConfig {
tabSpamLimit = getInt("settings.spam-limiter.tab-spam-limit", tabSpamLimit);
}
+ public static int autoRecipeIncrement = 1;
+ public static int autoRecipeLimit = 20;
+ private static void autoRecipieLimiters() {
+ autoRecipeIncrement = getInt("settings.spam-limiter.recipe-spam-increment", autoRecipeIncrement);
+ autoRecipeLimit = getInt("settings.spam-limiter.recipe-spam-limit", autoRecipeLimit);
+ }
+
public static boolean velocitySupport;
public static boolean velocityOnlineMode;
public static byte[] velocitySecretKey;
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index d00c17210b3c0aff40b37ff11f8e9dc6ae1ba948..79c0ef65f3a1d28de73afb3f1891cfc1a0a3dd90 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1,5 +1,6 @@
package net.minecraft.server.network;
+import com.destroystokyo.paper.PaperConfig;
import com.google.common.collect.Lists;
import com.google.common.primitives.Doubles;
import com.google.common.primitives.Floats;
@@ -176,6 +177,7 @@ import net.minecraft.world.inventory.InventoryClickType;
import net.minecraft.world.item.crafting.IRecipe;
import net.minecraft.world.level.RayTrace;
import net.minecraft.world.phys.MovingObjectPosition;
+import org.bukkit.Bukkit; // Paper
import org.bukkit.Location;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.craftbukkit.event.CraftEventFactory;
@@ -234,6 +236,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
private volatile int chatThrottle;
private static final AtomicIntegerFieldUpdater chatSpamField = AtomicIntegerFieldUpdater.newUpdater(PlayerConnection.class, "chatThrottle");
private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
+ private final java.util.concurrent.atomic.AtomicInteger recipeSpamPackets = new java.util.concurrent.atomic.AtomicInteger(); // Paper - auto recipe limit
// CraftBukkit end
private int j;
private final Int2ShortMap k = new Int2ShortOpenHashMap();
@@ -382,6 +385,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
// CraftBukkit start
for (int spam; (spam = this.chatThrottle) > 0 && !chatSpamField.compareAndSet(this, spam, spam - 1); ) ;
if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable
+ if (recipeSpamPackets.get() > 0) recipeSpamPackets.getAndDecrement(); // Paper
/* Use thread-safe field access instead
if (this.chatThrottle > 0) {
--this.chatThrottle;
@@ -2787,6 +2791,14 @@ public class PlayerConnection implements PacketListenerPlayIn {
@Override
public void a(PacketPlayInAutoRecipe packetplayinautorecipe) {
+ // Paper start
+ if (!Bukkit.isPrimaryThread()) {
+ if (recipeSpamPackets.addAndGet(PaperConfig.autoRecipeIncrement) > PaperConfig.autoRecipeLimit) {
+ minecraftServer.scheduleOnMain(() -> this.disconnect(new ChatMessage("disconnect.spam", new Object[0]))); // Paper
+ return;
+ }
+ }
+ // Paper end
PlayerConnectionUtils.ensureMainThread(packetplayinautorecipe, this, this.player.getWorldServer());
this.player.resetIdleTimer();
if (!this.player.isSpectator() && this.player.activeContainer.windowId == packetplayinautorecipe.b() && this.player.activeContainer.c(this.player) && this.player.activeContainer instanceof ContainerRecipeBook) {