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https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
28 Zeilen
1.1 KiB
Diff
28 Zeilen
1.1 KiB
Diff
From 27b2bf36570fce673b15bb60da0050e7cccb364c Mon Sep 17 00:00:00 2001
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From: killme <killme-git@ibts.me>
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Date: Sun, 12 Nov 2017 19:40:01 +0100
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Subject: [PATCH] Prevent logins from being processed when the player has
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disconnected
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index 758fe77489..1fb609dcfc 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -56,7 +56,11 @@ public class LoginListener implements PacketLoginInListener {
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}
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// Paper end
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if (this.g == LoginListener.EnumProtocolState.READY_TO_ACCEPT) {
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- this.c();
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+ // Paper start - prevent logins to be processed even though disconnect was called
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+ if (networkManager.isConnected()) {
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+ this.c();
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+ }
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+ // Paper end
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} else if (this.g == LoginListener.EnumProtocolState.DELAY_ACCEPT) {
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EntityPlayer entityplayer = this.server.getPlayerList().a(this.i.getId());
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--
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2.25.1
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