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Paper/Spigot-API-Patches/0040-Add-source-to-PlayerExpChangeEvent.patch
Shane Freeder 0976d52bbd Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Please note that this build includes changes to meet upstreams
requirements for nullability annotations. While we aim for a level of
accuracy, these might not be 100% correct, if there are any issues,
please speak to us on discord, or open an issue on the tracker to
discuss.

Bukkit Changes:
9a6a1de3 Remove nullability annotations from enum constructors
3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API

CraftBukkit Changes:
8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep
8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals
39a287b7 Don't ignore newlines in PlayerListHeader/Footer

Spigot Changes:
cf694d87 Add nullability annotations
2019-03-20 00:31:18 +00:00

58 Zeilen
1.7 KiB
Diff

From 50250b4955c5c76238ed4e75479dfa1aa751ba02 Mon Sep 17 00:00:00 2001
From: AlphaBlend <whizkid3000@hotmail.com>
Date: Thu, 8 Sep 2016 08:47:08 -0700
Subject: [PATCH] Add source to PlayerExpChangeEvent
diff --git a/src/main/java/org/bukkit/event/player/PlayerExpChangeEvent.java b/src/main/java/org/bukkit/event/player/PlayerExpChangeEvent.java
index c99c9281e..7c340f539 100644
--- a/src/main/java/org/bukkit/event/player/PlayerExpChangeEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerExpChangeEvent.java
@@ -1,21 +1,43 @@
package org.bukkit.event.player;
+import org.bukkit.entity.Entity; // Paper
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable; // Paper
+
/**
* Called when a players experience changes naturally
*/
public class PlayerExpChangeEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();
+ // Paper start
+ @Nullable
+ private final Entity source;
private int exp;
public PlayerExpChangeEvent(@NotNull final Player player, final int expAmount) {
+ this(player, null, expAmount);
+ }
+
+ public PlayerExpChangeEvent(@NotNull final Player player, @Nullable final Entity sourceEntity, final int expAmount) {
super(player);
+ source = sourceEntity;
exp = expAmount;
}
+ /**
+ * Get the source that provided the experience.
+ *
+ * @return The source of the experience
+ */
+ @Nullable
+ public Entity getSource() {
+ return source;
+ }
+ // Paper end
+
/**
* Get the amount of experience the player will receive
*
--
2.21.0