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synchronisiert 2024-11-15 20:40:07 +01:00
73bd35d076
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 218294b1 PR-743: Support setting individual Wither head targets CraftBukkit Changes: d48f2d1a PR-1047: Support setting individual Wither head targets 518f1bee SPIGOT-6948: Motion from Explosion after Respawn f3c7a6ac SPIGOT-7019: Add yaw in World#getSpawnLocation
59 Zeilen
4.0 KiB
Diff
59 Zeilen
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 15 Aug 2017 22:29:12 -0400
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Subject: [PATCH] Expand World.spawnParticle API and add Builder
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Adds ability to control who receives it and who is the source/sender (vanish API)
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the standard API is to send the packet to everyone in the world, which is ineffecient.
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Adds an option to control the force mode of the particle.
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This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index eb6981ca27d27946c748047660ced880c4dea01a..3cb4a84a08cbf76e39da5f25fea490c26c77a289 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1390,12 +1390,17 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
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+ // Paper start - Particle API Expansion
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+ return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
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+ }
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+ public <T extends ParticleOptions> int sendParticles(List<ServerPlayer> receivers, ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
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+ // Paper end
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ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
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// CraftBukkit end
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int j = 0;
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- for (int k = 0; k < this.players.size(); ++k) {
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- ServerPlayer entityplayer = (ServerPlayer) this.players.get(k);
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+ for (Player entityhuman : receivers) { // Paper - Particle API Expansion
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+ ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API Expansion
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if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
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if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 982b6dabf2aa8ac79596a235ffff1be948492b72..4a83fa80d11a5ef840cd556f845b4de84b3ad5f1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1813,11 +1813,17 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
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+ // Paper start - Particle API Expansion
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+ spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
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+ }
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+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
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+ // Paper end
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if (data != null && !particle.getDataType().isInstance(data)) {
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throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
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}
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this.getHandle().sendParticles(
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- null, // Sender
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+ receivers == null ? getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
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+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
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CraftParticle.toNMS(particle, data), // Particle
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x, y, z, // Position
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count, // Count
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