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Paper/patches/server/0632-don-t-attempt-to-teleport-dead-entities.patch
2024-06-14 14:07:44 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: sulu5890 <sulu@sulu.me>
Date: Sun, 24 Oct 2021 22:48:14 -0500
Subject: [PATCH] don't attempt to teleport dead entities
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 42afa622c97cc7da666cfb3019f417c96842d318..4ec6a43b7f16560de948974d60ad8ab1dcbb4696 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -706,7 +706,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit start
public void postTick() {
// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
- if (!(this instanceof ServerPlayer)) {
+ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
this.handlePortal();
}
}