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c0936a71bd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
78 Zeilen
5.2 KiB
Diff
78 Zeilen
5.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 8 Aug 2021 16:26:46 -0700
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Subject: [PATCH] Do not submit profile lookups to worldgen threads
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They block. On network I/O.
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If enough tasks are submitted the server will eventually stall
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out due to a sync load, as the worldgen threads will be
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stalling on profile lookups.
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diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
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index 01eb418bde1dadbbfa30954f81281199b2fec778..0f05d26248d8c999048a88796df227a6a1e3755f 100644
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--- a/src/main/java/net/minecraft/Util.java
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+++ b/src/main/java/net/minecraft/Util.java
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@@ -82,6 +82,22 @@ public class Util {
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private static final String MAX_THREADS_SYSTEM_PROPERTY = "max.bg.threads";
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private static final AtomicInteger WORKER_COUNT = new AtomicInteger(1);
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private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main");
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+ // Paper start - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
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+ public static final ExecutorService PROFILE_EXECUTOR = Executors.newFixedThreadPool(2, new java.util.concurrent.ThreadFactory() {
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+
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+ private final AtomicInteger count = new AtomicInteger();
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+
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+ @Override
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+ public Thread newThread(Runnable run) {
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+ Thread ret = new Thread(run);
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+ ret.setName("Profile Lookup Executor #" + this.count.getAndIncrement());
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+ ret.setUncaughtExceptionHandler((Thread thread, Throwable throwable) -> {
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+ LOGGER.error("Uncaught exception in thread " + thread.getName(), throwable);
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+ });
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+ return ret;
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+ }
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+ });
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+ // Paper end - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
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private static final ExecutorService IO_POOL = makeIoExecutor();
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private static final DateTimeFormatter FILENAME_DATE_TIME_FORMATTER = DateTimeFormatter.ofPattern("yyyy-MM-dd_HH.mm.ss", Locale.ROOT);
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public static TimeSource.NanoTimeSource timeSource = System::nanoTime;
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diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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index 58e923f4ef1980bc7fff1e3b3fcdaad8c4eded53..4038bb76339d43f18770624bd7fecc79b8d7f2a9 100644
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--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
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+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
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@@ -181,7 +181,7 @@ public class GameProfileCache {
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} else {
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this.requests.put(username, CompletableFuture.supplyAsync(() -> {
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return this.get(username);
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- }, Util.backgroundExecutor()).whenCompleteAsync((optional, throwable) -> {
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+ }, Util.PROFILE_EXECUTOR).whenCompleteAsync((optional, throwable) -> { // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
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this.requests.remove(username);
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}, this.executor).whenCompleteAsync((optional, throwable) -> {
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consumer.accept(optional);
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
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index 24ed280a31a10c822cb8b2d2e9bf43ad81d92924..a2fc2c0437999dd09f080eafe8ea466b16cdf57b 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
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@@ -137,7 +137,7 @@ public class SkullBlockEntity extends BlockEntity {
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public static void updateGameprofile(@Nullable GameProfile owner, Consumer<GameProfile> callback) {
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if (owner != null && !StringUtil.isNullOrEmpty(owner.getName()) && (!owner.isComplete() || !owner.getProperties().containsKey("textures")) && profileCache != null && sessionService != null) {
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profileCache.getAsync(owner.getName(), (profile) -> {
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- Util.backgroundExecutor().execute(() -> {
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+ Util.PROFILE_EXECUTOR.execute(() -> { // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
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Util.ifElse(profile, (profilex) -> {
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Property property = Iterables.getFirst(profilex.getProperties().get("textures"), (Property)null);
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if (property == null) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
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index aa4760ae56d3ba16779d1b04301f0fd75527f9ec..2375b0bac17dd73d6ee12a94b9e4a4143a2e1c65 100644
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--- a/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
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+++ b/src/main/java/org/bukkit/craftbukkit/profile/CraftPlayerProfile.java
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@@ -121,7 +121,7 @@ public final class CraftPlayerProfile implements PlayerProfile {
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@Override
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public CompletableFuture<PlayerProfile> update() {
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- return CompletableFuture.supplyAsync(this::getUpdatedProfile, Util.backgroundExecutor());
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+ return CompletableFuture.supplyAsync(this::getUpdatedProfile, Util.PROFILE_EXECUTOR); // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
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}
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private CraftPlayerProfile getUpdatedProfile() {
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