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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 6b8cd9a7 SPIGOT-6207: forcibly drop the items of a converted zombie villager
60 Zeilen
3.4 KiB
Diff
60 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
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Date: Thu, 23 Jul 2020 14:25:07 -0700
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Subject: [PATCH] Fix harming potion dupe
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EntityLiving#applyInstantEffect() immediately kills the player and drops their inventory.
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Before this patch, instant effects would be applied before the potion ItemStack is removed and replaced with a glass bottle. This caused the potion ItemStack to be dropped before it was supposed to be removed from the inventory. It also caused the glass bottle to be put into a dead player's inventory.
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This patch makes it so that instant effects are applied after the potion ItemStack is removed, and the glass bottle is only put into the player's inventory if the player is not dead. Otherwise, the glass bottle is dropped on the ground.
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diff --git a/src/main/java/net/minecraft/world/item/ItemPotion.java b/src/main/java/net/minecraft/world/item/ItemPotion.java
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index b197fe561ab735e80d8bf29ac16eacfaf3fc2d21..ca2f8d522d7f2305f161cb4aa611226355ea5789 100644
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--- a/src/main/java/net/minecraft/world/item/ItemPotion.java
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+++ b/src/main/java/net/minecraft/world/item/ItemPotion.java
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@@ -15,6 +15,7 @@ import net.minecraft.world.entity.player.EntityHuman;
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import net.minecraft.world.item.alchemy.PotionRegistry;
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import net.minecraft.world.item.alchemy.PotionUtil;
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import net.minecraft.world.item.alchemy.Potions;
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+import net.minecraft.world.level.GameRules;
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import net.minecraft.world.level.World;
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public class ItemPotion extends Item {
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@@ -36,6 +37,7 @@ public class ItemPotion extends Item {
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CriterionTriggers.z.a((EntityPlayer) entityhuman, itemstack);
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}
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+ List<MobEffect> instantLater = new java.util.ArrayList<>(); // Paper - Fix harming potion dupe
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if (!world.isClientSide) {
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List<MobEffect> list = PotionUtil.getEffects(itemstack);
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Iterator iterator = list.iterator();
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@@ -44,7 +46,7 @@ public class ItemPotion extends Item {
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MobEffect mobeffect = (MobEffect) iterator.next();
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if (mobeffect.getMobEffect().isInstant()) {
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- mobeffect.getMobEffect().applyInstantEffect(entityhuman, entityhuman, entityliving, mobeffect.getAmplifier(), 1.0D);
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+ instantLater.add(mobeffect); // Paper - Fix harming potion dupe
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} else {
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entityliving.addEffect(new MobEffect(mobeffect), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.POTION_DRINK); // CraftBukkit
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}
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@@ -58,7 +60,20 @@ public class ItemPotion extends Item {
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}
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}
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+ // Paper start - Fix harming potion dupe
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+ for (MobEffect mobeffect : instantLater) {
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+ mobeffect.getMobEffect().applyInstantEffect(entityhuman, entityhuman, entityliving, mobeffect.getAmplifier(), 1.0D);
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+ }
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+ // Paper end
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+
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if (entityhuman == null || !entityhuman.abilities.canInstantlyBuild) {
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+ // Paper start - Fix harming potion dupe
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+ if (entityliving.getHealth() <= 0 && !entityliving.world.getGameRules().getBoolean(GameRules.KEEP_INVENTORY)) {
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+ entityliving.dropItem(new ItemStack(Items.GLASS_BOTTLE), 0);
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+ return ItemStack.NULL_ITEM;
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+ }
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+ // Paper end
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+
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if (itemstack.isEmpty()) {
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return new ItemStack(Items.GLASS_BOTTLE);
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}
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