Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
c613877e54
Although vanilla does not specifically call this method anywhere, this fixes a bug where the result using the Bukkit API returns the wrong amount.
41 Zeilen
2.3 KiB
Diff
41 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 23 May 2023 22:33:36 -0400
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Subject: [PATCH] Properly Cancel Usable Items
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This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server.
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For example, items being consumed but never finishing, shields being put up, etc.
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The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
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them in order for the client to reset their using item state.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3ac28fb22efaec7621f8e42f998fd84bbff9ec91..2a609e43370e68943c580083f7f7d8c9b0972955 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2029,6 +2029,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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if (cancelled) {
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+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index a189461330a4d427a7450d504ef13de3605497e3..064bd3f2615009b3f15f3a5006f0b5f7a7ba6bf5 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3758,6 +3758,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start
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+ public void resyncUsingItem(ServerPlayer serverPlayer) {
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+ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
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+ }
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+ // Paper end
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+
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// Paper start - lag compensate eating
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protected long eatStartTime;
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protected int totalEatTimeTicks;
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