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Paper/Spigot-Server-Patches/0385-Fix-AssertionError-when-player-hand-set-to-empty-typ.patch
Mariell Hoversholm 0f78e95250 More work
2021-03-18 18:03:22 +01:00

36 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukasz Derlatka <toranktto@gmail.com>
Date: Mon, 11 Nov 2019 16:08:13 +0100
Subject: [PATCH] Fix AssertionError when player hand set to empty type
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
Fixes GH-2718
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index bae1fb41b1559373f73d4ed3ba145d81a71cabeb..28106cc6acbdcd026c646c030491d74049306861 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1705,6 +1705,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
+ // Paper start
+ itemstack = this.player.getItemInHand(enumhand);
+ if (itemstack.isEmpty()) return;
+ // Paper end
EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
if (enuminteractionresult.b()) {
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index 903c3cfdaae3dd1750aa2f32f6cdbb423909eb47..58cf4bb4c6267c4d8d71bbd29ed34575eb93aed3 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -2156,6 +2156,7 @@ public abstract class EntityLiving extends Entity {
return predicate.test(this.getItemInMainHand().getItem()) || predicate.test(this.getItemInOffHand().getItem());
}
+ public final ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);